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David Bailey <dave@removedbailey.co.uk> wrote: > Per R=F8nne wrote: > > Dominic <miliotodc@rtconline.com> wrote: > > > >> Based on what you wrote I gather you're not familiar with StyleSheet= s in > >> Mathematica. That's what you need to learn how to use. You either = use > >> an existing Stylesheet or create your own. The StyleSheet then has > >> various cell templates that you choose     

Group: comp.softsys.math.mathematica · Group Profile · Search for stuff: writing process in comp.softsys.math.mathematica
Author: Per Rønne
Date: May 14, 2010 02:35

Anne & Lynn Wheeler <lynn@garlic.com> writes: later there was the a74 (7437) ... which was much more like a real 370 in small form factor (with several press/news articles from 1988): http://www.garlic.com/~lynn/2002d.html#4 IBM Mainframe at home some a74 changes I tried to get released (including paged mapped filesystem): http://www.garlic.com/~lynn/2003f.html#56 ECPS:VM DISPx
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Anne & Lynn Wheeler <lynn@garlic.com> writes: > later there was the a74 (7437) ... which was much more like a real 370 > in small form factor (with several press/news articles from 1988): > http://www.garlic.com/~lynn/2002d.html#4 IBM Mainframe at home > > some a74 changes I tried to get released (including paged mapped > filesystem): > http://www.garlic.com/~lynn/2003f.html#56 ECPS:VM DISPx     

Group: comp.sys.ibm.as400.misc · Group Profile · Search for stuff: writing process in comp.sys.ibm.as400.misc
Author: Anne & Lynn Wheeler
Date: Jan 28, 2010 22:48

M. K. ~ e-glob, Washington, DC Frank Kalder ~ GLOBAL HAPLIFNET ~ http://haplifnet.blogspot.com [US+EU Community] - transatlantic daily – . Cologne Protest German citizens protested yesterday against an anti-Islam congress in Cologne. […] Mayor Fritz Schramma, whose city council gave the green light for the construction of the huge mosque, slammed Pro-Koeln as "arsonists
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On Sep 16, 8:50 am, jon.ing...@gmail.com wrote: > * But most strategy game have an adversary to provide the challenge > and no-one (I can think of) has done that. A few years ago I wrote a chess playing program and ever since then I have been thinking about how to use similar techniques in IF. The trouble with IF is that there are so many possible moves at any given moment that the tree is     

Group: comp.unix.programmer · Group Profile · Search for stuff: writing process in comp.unix.programmer
Author: Anne & Lynn Wheeler
Date: Jan 28, 2010 22:48

Mike Roberts wrote: It's a reasonably intelligent point as far as it goes -- I see what you're getting at, certainly -- but it's also obviously incorrect, or at least greatly overstated. Combat-oriented MUDs, for example, have the same UI. So, if the text UI works well for single-player RPG-style games, why aren't there lots of commercial titles of that sort?  It's a lot
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<steve.breslin@gmail.com> wrote: > "Mike Roberts" wrote: >> My basic thesis here is that process play is inherently repetitive, >> and repetitive is bad in text IF due to the [textual] nature of the UI. > > It's a reasonably intelligent point as far as it goes -- I see what > you're getting at, certainly -- but it's also obviously incorrect, or > at least greatly overstated. Combat-oriented     

Group: soc.culture.australian · Group Profile · Search for stuff: writing process in soc.culture.australian
Author: Frank Kalder
Date: Sep 21, 2008 01:26

Hello, Delphi 2009 seems to be a major breakthrough, especially for writing high performant code. It's possible to write branchless code, and flexible code at the same time. The branches code can be in the setup routines/section. The branchless code can be/is exected in the runtime routines/sections. Since there are no branches in the exection code it should be lightning fast on
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On Sep 15, 1:07 pm, "Mike Roberts" <m...@hotmail.com> wrote: > "Emily Short" <emsh...@mindspring.com> wrote: > (Why this is true of IF mazes and not, say, crosswords or sudokus, is a bit > of a mystery to me.  Surely if you've seen one sudoku you've seen them all, > and innovations in crosswords are rather few and far between.  Yet those > puzzle types remain popular enough.  Imagine if every     

Group: rec.arts.intfiction · Group Profile · Search for stuff: writing process in rec.arts.intfiction
Author: Stuart Allen
Date: Sep 15, 2008 18:45

"John Bille Bentinck" <jbb@nas.com> wrote in message news:0sijc4tq0d7a27spjhqbtk7971adq70h7u@4ax.com... On Thu, 11 Sep 2008 18:45:27 -0700, "Ball of Fluff" <getoffmyass@fluffentology.com> wrote: "Hartley Patterson" <hpttrsn@daisy.freeserve.co.uk> wrote in message news:MPG.23326a8cb18ad4e2989fe5@news.thundernews.com... amafluffygirl@yahoo.com: As far as Freezoners
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Group: rec.arts.intfiction · Group Profile · Search for stuff: writing process in rec.arts.intfiction
Author: steve.breslin
Date: Sep 15, 2008 13:07

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Group: rec.arts.intfiction · Group Profile · Search for stuff: writing process in rec.arts.intfiction
Author: Mike Roberts
Date: Sep 15, 2008 11:09

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Group: alt.comp.lang.borlanddelphi · Group Profile · Search for stuff: writing process in alt.comp.lang.borlanddelphi
Author: Skybuck Flying
Date: Sep 14, 2008 21:36

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Group: rec.arts.intfiction · Group Profile · Search for stuff: writing process in rec.arts.intfiction
Author: Stuart Allen
Date: Sep 14, 2008 21:07

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Group: alt.religion.scientology · Group Profile · Search for stuff: writing process in alt.religion.scientology
Author: Ball of Fluff
Date: Sep 11, 2008 19:08

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