Questions about equivalents of audio/video and digital/analog.
  Home FAQ Contact Sign in
rec.video.desktop only
 
Advanced search
POPULAR GROUPS

rec.video.desktop Profile…
 Up
Re: Questions about equivalents of audio/video and digital/analog.         


Author: Bob Myers
Date: Aug 20, 2007 08:47

"Radium" gmail.com> wrote in message
news:1187591359.045722.145790@i38g2000prf.googlegroups.com...
>
> The purpose of this visual "pitch-shifting" is like a way to record/
> playback/transmit/receive/store supreme-quality video while using the
> least bandwidth and storage space necessary when low-pass filtering is
> not an option.

And as you have been told countless times before, you REALLY
need to read up on the basics of compression, and specifically
the differences between "lossy" and "lossless" compression, and
what forces the differences between these two and what enables
the latter. Until you do, you'll never really understand any of
this.
> Hence, if you want to get decent imagery in a low-bandwidth imaging
> device, your best bet is to decrease the spatial frequency because
> transferring it into the imaging device.
Show full article (1.44Kb)
no comments
Re: Questions about equivalents of audio/video and digital/analog.         


Author: Don Pearce
Date: Aug 20, 2007 09:02

On Mon, 20 Aug 2007 11:46:41 -0400, Randy Yates ieee.org>
wrote:
>Randy Yates ieee.org> writes:
>
>> nospam@nospam.com (Don Pearce) writes:
>>> [...]
>>> On Mon, 20 Aug 2007 05:46:19 -0800, floyd@apaflo.com (Floyd L.
>>> Davidson) wrote:
>>>
>>>>A "quantized...
Show full article (1.77Kb)
no comments
Re: Questions about equivalents of audio/video and digital/analog.         


Author: Randy Yates
Date: Aug 20, 2007 09:03

nospam@nospam.com (Don Pearce) writes:
> On Mon, 20 Aug 2007 11:31:16 -0400, Randy Yates ieee.org>
> wrote:
>
>>nospam@nospam.com (Don Pearce) writes:
>>> [...]
>>> On Mon, 20 Aug 2007 05:46:19 -0800, floyd@apaflo.com (Floyd L.
>>> Davidson...
Show full article (2.56Kb)
no comments
Re: Questions about equivalents of audio/video and digital/analog.         


Author: Jerry Avins
Date: Aug 20, 2007 09:08

Doug McDonald wrote:
> ... It's very hard to STORE signals purely analog without
> moving parts. In fact, I had a hard time thinking of any such
> device that is or was purely analog. However, the old analog
> storage oscilloscopes would meet your criteria if you don't
> include electrons in a vacuum as moving parts. There the limit to the
> frequency response is the size of the focus spot .... i.e.
> the quality of the lenses! (Such device of course uses analog
> electron lenses). If you don't intend to store forever, there
> were things like analog mercury delay lines which stored signals
> as sound waves travelling through mercury.

I mentioned mercury delay lines in an earlier post that probably hadn't
seen when you wrote that. There's another way that uses only common
electrical components -- capacitors and inductors. Cascaded...
Show full article (2.15Kb)
no comments
Re: Questions about equivalents of audio/video and digital/analog.         


Author: Jerry Avins
Date: Aug 20, 2007 09:42

Don Pearce wrote:
> ... If you are doing digital signal processing, you are
> doing arithmetic on the numbers that come out of an AtoD converter.
> You can't do that with some voltage levels out of a quantizer.

Transversal and recursive filters and correlators have been built that
operate on unquantized samples. Fourier transforms have been "computed"
with lenses. Do you remember the early days of side-looking radar?
> As for discrete time, that is simply sampled, like a class D
> amplifier, and nothing to do with digits. There is plenty of laziness
> in the use of nomenclature (as well as misuse by people who simply
> have no idea what they are talking about).

Agreed. Sometimes I'm guilty of sloppiness. It's the flip side of
explanatory excess.

Jerry
--
Engineering is the art of making what you want from things you can get.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
no comments
Re: Questions about equivalents of audio/video and digital/analog.         


Author: Don Pearce
Date: Aug 20, 2007 09:57

On Mon, 20 Aug 2007 12:03:33 -0400, Randy Yates ieee.org>
wrote:
>nospam@nospam.com (Don Pearce) writes:
>
>> On Mon, 20 Aug 2007 11:31:16 -0400, Randy Yates ieee.org>
>> wrote:
>>
>>>nospam@nospam.com (Don Pearce) writes:
>>>> [...]
>>>> On Mon, 20 Aug 2007...
Show full article (2.89Kb)
no comments
Re: Questions about equivalents of audio/video and digital/analog.         


Author: Don Pearce
Date: Aug 20, 2007 10:00

On Mon, 20 Aug 2007 12:42:38 -0400, Jerry Avins ieee.org> wrote:
>Don Pearce wrote:
>
>> ... If you are doing digital signal processing, you are
>> doing arithmetic on the numbers that come out of an AtoD converter.
>> You can't do that with some voltage levels out of a quantizer.
>
>Transversal and recursive filters and correlators have been built that
>operate on unquantized samples. Fourier transforms have been "computed"
>with lenses. Do you remember the early days of side-looking radar?
>
Quantization isn't important. If you don't quantize all it means is
that you are dealing with floating point rather than integer numbers.
Still digital of course. I can't think of any floating point ADC's off
hand, of course.
Show full article (1.28Kb)
no comments
Re: Questions about equivalents of audio/video and digital/analog.         


Author: Bob Myers
Date: Aug 20, 2007 10:47

"Randy Yates" ieee.org> wrote in message
news:m31wdytcq2.fsf@ieee.org...
>>>I've never seen that definition, while I have seen the definition
>>>Floyd is proposing, and I think it is a reasonable one.
>>>
>> No, it isn't. It misses the fact that sampled and digital are
>> different things. Digits are numbers.
>
> It isn't reaonable to you. Don't publish opinion as fact.

OK, it's not reasonable to ME, either, if you're impressed
by taking a vote on this sort of thing.

The problem with the definition that you and Floyd seem to
want to use is that it leads to several problems in both
theory and practice, in addition to the fact that there are
numerous counter-examples one can point to.

"Reasonable" would seem (at least to me) to mean that you
can justify your definition *through reason*, which Don has
done. Simply pointing to a published work, including a
standard, as a reference to...
Show full article (2.29Kb)
no comments
Re: Questions about equivalents of audio/video and digital/analog.         


Author: glen herrmannsfeldt
Date: Aug 20, 2007 11:05

Don Pearce wrote:
(snip)
> Quantization isn't important. If you don't quantize all it means is
> that you are dealing with floating point rather than integer numbers.
> Still digital of course. I can't think of any floating point ADC's off
> hand, of course.

Floating point is still quantized, though not the same as fixed
point (integer) data.

Instead of floating point, Mu-law and A-law coding are commonly
used for digitized audio:

http://en.wikipedia.org/wiki/Mu_law

http://en.wikipedia.org/wiki/A-law_algorithm

The result is similar to the use of floating point, but the
coding is different.

-- glen
no comments
Re: Questions about equivalents of audio/video and digital/analog.         


Author: Don Pearce
Date: Aug 20, 2007 11:07

On Mon, 20 Aug 2007 10:58:53 -0800, glen herrmannsfeldt
ugcs.caltech.edu> wrote:
>Don Pearce wrote:
>(snip)
>
>> Quantization isn't important. If you don't quantize all it means is
>> that you are dealing with floating point rather than integer numbers.
>> Still digital of course. I can't think of any floating point ADC's off
>> hand, of course.
>
>Floating point is still quantized, though not the same as fixed
>point (integer) data.
>
Effectively it isn't. Of course if you apply this strictly, it is, but
a floating point number can be so detailed that it would be
essentially impossible to find the quantization steps in the real
world.
Show full article (1.29Kb)
no comments
3 4 5 6 7 8 9 10 11