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  Magic: The Gathering Rules FAQ, v4.03 (part 3)         


Author: Zoe Stephenson
Date: Dec 24, 2008 21:20

Archive-name: games/magic-t-g/rules/part3
Posting-Frequency: About every 5 days
URL: http://www.daeghnao.com/magic/faq/

------------------------------

Subject: 3.00: Advanced Discussion

This part of the FAQ deals with advanced issues that delve into parts
of the game that have changed, or which are complex. For beginners,
this section gives the answers to some difficult questions; for players
with more experience, the discussion should provide skills that will
help solve most Magic problems. For this part of the FAQ especially,
it's worth having the Comprehensive Rulebook available while reading.

------------------------------

Subject: 3.01: Templating and identification

Magic card text uses specific templates to indicate that a particular
type of effect is intended. Some of the templates refer to the use
of particular words, some of the templates are simply idiomatic use
of English that Magic has adopted.
Show full article (15.27Kb)
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  Magic: The Gathering Rules FAQ, v4.03 (part 2)         


Author: Zoe Stephenson
Date: Dec 24, 2008 21:20

Archive-name: games/magic-t-g/rules/part2
Posting-Frequency: About every 5 days
URL: http://www.daeghnao.com/magic/faq/

------------------------------

Subject: 2.0: Returning Player Questions

This part of the FAQ deals with players returning to the game after a
time away. It notes when particular changes were made to the rules,
card templates or game philosophy so that returning players can catch
up without being caught out.

------------------------------

Subject: 2.1.00: 1993

Sets released: Alpha, Beta, Unlimited, Arabian Nights

The rules were in quite a state of flux, with many interactions
unexplored and undefined.

------------------------------

Subject: 2.1.01: 1994

Sets released: Antiquities. Revised Edition, Legends, the Dark,
Fallen Empires

Major changes:
Show full article (13.43Kb)
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  Magic: The Gathering Rules FAQ, v4.03 (part 3)         


Author: Zoe Stephenson
Date: Sep 19, 2008 22:06

Archive-name: games/magic-t-g/rules/part3
Posting-Frequency: About every 5 days
URL: http://www.daeghnao.com/magic/faq/

------------------------------

Subject: 3.00: Advanced Discussion

This part of the FAQ deals with advanced issues that delve into parts
of the game that have changed, or which are complex. For beginners,
this section gives the answers to some difficult questions; for players
with more experience, the discussion should provide skills that will
help solve most Magic problems. For this part of the FAQ especially,
it's worth having the Comprehensive Rulebook available while reading.

------------------------------

Subject: 3.01: Templating and identification

Magic card text uses specific templates to indicate that a particular
type of effect is intended. Some of the templates refer to the use
of particular words, some of the templates are simply idiomatic use
of English that Magic has adopted.
Show full article (15.27Kb)
no comments
  Magic: The Gathering Rules FAQ, v4.03 (part 2)         


Author: Zoe Stephenson
Date: Sep 19, 2008 22:06

Archive-name: games/magic-t-g/rules/part2
Posting-Frequency: About every 5 days
URL: http://www.daeghnao.com/magic/faq/

------------------------------

Subject: 2.0: Returning Player Questions

This part of the FAQ deals with players returning to the game after a
time away. It notes when particular changes were made to the rules,
card templates or game philosophy so that returning players can catch
up without being caught out.

------------------------------

Subject: 2.1.00: 1993

Sets released: Alpha, Beta, Unlimited, Arabian Nights

The rules were in quite a state of flux, with many interactions
unexplored and undefined.

------------------------------

Subject: 2.1.01: 1994

Sets released: Antiquities. Revised Edition, Legends, the Dark,
Fallen Empires

Major changes:
Show full article (13.43Kb)
no comments
  Tissot Quadrato Mens Watch T005.517.17.277.00 Cheapest         


Author: handbags030
Date: Sep 17, 2008 02:03

Tissot Quadrato Mens Watch T005.517.17.277.00 Cheapest

Tissot Quadrato Mens Watch T005.517.17.277.00 View More:
http://www.fashion163.com/Tissot_Quadrato_Mens_Watch_T005.517.17.277.00.html

High Quality Watches: http://www.fashion163.com/

Quality Tissot Watches: http://www.fashion163.com/Tissot.html

Tissot Quadrato Mens Watch T005.517.17.277.00 AdditionalInfo :

Watches Brand : Tissot Watches ( http://www.fashion163.com/Tissot.html
)
Gender : Mens
Model : Tissot-Mens-Watch-T005-517-17-277-00
Also Called :
Case Material : Stainless Steel
Movement : Quartz
Crystal : Scratch Resistant Sapphire
Dial Color : Silver
Clasp : Black Rubber
Bezel :
Case Thickness : 40mm x 36mm
Water Resistant : 100m/330ft

Availability: In Stock Tissot Quadrato Mens Watch T005.517.17.277.00
Stainless steel case. Black rubber strap. Silver dial. Date displays
between 4 and 5 o'clock positions. Chronograph. Scratch resistant...
Show full article (3.66Kb)
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  Magic: The Gathering Rules FAQ, v4.03 (part 3)         


Author: Zoe Stephenson
Date: Sep 14, 2008 22:00

Archive-name: games/magic-t-g/rules/part3
Posting-Frequency: About every 5 days
URL: http://www.daeghnao.com/magic/faq/

------------------------------

Subject: 3.00: Advanced Discussion

This part of the FAQ deals with advanced issues that delve into parts
of the game that have changed, or which are complex. For beginners,
this section gives the answers to some difficult questions; for players
with more experience, the discussion should provide skills that will
help solve most Magic problems. For this part of the FAQ especially,
it's worth having the Comprehensive Rulebook available while reading.

------------------------------

Subject: 3.01: Templating and identification

Magic card text uses specific templates to indicate that a particular
type of effect is intended. Some of the templates refer to the use
of particular words, some of the templates are simply idiomatic use
of English that Magic has adopted.
Show full article (15.27Kb)
no comments
  Magic: The Gathering Rules FAQ, v4.03 (part 2)         


Author: Zoe Stephenson
Date: Sep 14, 2008 22:00

Archive-name: games/magic-t-g/rules/part2
Posting-Frequency: About every 5 days
URL: http://www.daeghnao.com/magic/faq/

------------------------------

Subject: 2.0: Returning Player Questions

This part of the FAQ deals with players returning to the game after a
time away. It notes when particular changes were made to the rules,
card templates or game philosophy so that returning players can catch
up without being caught out.

------------------------------

Subject: 2.1.00: 1993

Sets released: Alpha, Beta, Unlimited, Arabian Nights

The rules were in quite a state of flux, with many interactions
unexplored and undefined.

------------------------------

Subject: 2.1.01: 1994

Sets released: Antiquities. Revised Edition, Legends, the Dark,
Fallen Empires

Major changes:
Show full article (13.43Kb)
no comments
  Magic: The Gathering Rules FAQ, v4.03 (part 3)         


Author: Zoe Stephenson
Date: Sep 8, 2008 22:00

Archive-name: games/magic-t-g/rules/part3
Posting-Frequency: About every 5 days
URL: http://www.daeghnao.com/magic/faq/

------------------------------

Subject: 3.00: Advanced Discussion

This part of the FAQ deals with advanced issues that delve into parts
of the game that have changed, or which are complex. For beginners,
this section gives the answers to some difficult questions; for players
with more experience, the discussion should provide skills that will
help solve most Magic problems. For this part of the FAQ especially,
it's worth having the Comprehensive Rulebook available while reading.

------------------------------

Subject: 3.01: Templating and identification

Magic card text uses specific templates to indicate that a particular
type of effect is intended. Some of the templates refer to the use
of particular words, some of the templates are simply idiomatic use
of English that Magic has adopted.
Show full article (15.27Kb)
no comments
  Magic: The Gathering Rules FAQ, v4.03 (part 2)         


Author: Zoe Stephenson
Date: Sep 8, 2008 22:00

Archive-name: games/magic-t-g/rules/part2
Posting-Frequency: About every 5 days
URL: http://www.daeghnao.com/magic/faq/

------------------------------

Subject: 2.0: Returning Player Questions

This part of the FAQ deals with players returning to the game after a
time away. It notes when particular changes were made to the rules,
card templates or game philosophy so that returning players can catch
up without being caught out.

------------------------------

Subject: 2.1.00: 1993

Sets released: Alpha, Beta, Unlimited, Arabian Nights

The rules were in quite a state of flux, with many interactions
unexplored and undefined.

------------------------------

Subject: 2.1.01: 1994

Sets released: Antiquities. Revised Edition, Legends, the Dark,
Fallen Empires

Major changes:
Show full article (13.43Kb)
no comments
  Liege of the Pit & Grave Pact         


Author: Jon Pugh
Date: Sep 7, 2008 19:57

If I have a face down Liege of the Pit, can I morph it some time
between my untap and upkeep phases in time for its sacrifice ability
to trigger?

My understanding of the rules implies that the first time I get
priority is AFTER the beginning of upkeep triggers, and that if I
morph my Liege of the Pit at this time, its ability won't trigger. Of
course, since morph doesn't use the stack (?) I may not understand
this correctly, which is why I ask.

And for the people who question why I would want it to trigger, two
words: Grave Pact.

Thanks for any answers.

Jon
Show full article (1.16Kb)
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