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  Hermes Bags replica,LV Bag replica,Hermes birkin,hermes kelly handbags,Hermes Victoria,Hermes Steve,Hermes lindy,Hermes Briefcase,86handbags.com         


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Date: Jun 8, 2010 10:09

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Date: Jun 8, 2010 07:22

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  Simple hack to get $800 to your home.         


Author: money mania
Date: Jun 8, 2010 06:38

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  I6 bug: custom article with (child(self))         


Author: Poster
Date: Jun 8, 2010 05:10

Interestingly, if you print (the) (child(self)) and the child of self
has a custom article, the article is completely ignored. You always get
"the". How annoying.

--
Poster

www.intaligo.com I6 libraries, doom metal, Building, Zegrothenus
sturmdrangif.wordpress.com Game development blog / IF commentary
Seasons: Q4 '11 -- One-man projects are prone to delays.
1 Comment
  Stephen's webpages are changed or gone         


Author: Al
Date: Jun 7, 2010 22:14

Stephen's webpages on the following appear to
have gone away or been changed to a new URL:

Arrival
Common Ground
Losing Your Grip

Anyone know what's happened?
no comments
  Re: I7: "Whither" producing run-time error P41?         


Author: Carolyn V
Date: Jun 7, 2010 22:06

> OK, on to the workaround. It looks a bit odd, but it seems to do the
> job. Just add these lines to your code:
>
>
> Rule for printing a parser error when the number of characters in the
> player's command is 101 (this is the empty input workaround rule):
>         issue miscellaneous library message number 10;
>         stop the action.
>
> The empty input workaround rule is listed first in for printing a
> parser error.
>

>
> --Erik

Thank you very much for the help!
no comments
  TADS3 - Refering to a contained Vaporous         


Author: Rune
Date: Jun 7, 2010 21:12

Hmmm...

When I put a Vaporous in a containing object - say a magnetic field in
a lodestone - I cannot refer to "the lodestone's magnetic field",
though "magnetic field" alone works fine.

Changing the type of the magnetic field to, say, Fixture, makes "the
lodestone's magnetic field" referable to, so it would seem there's
something about Vaporous (or maybe its parent class Intangible) that's
preventing the "'s " form from working.

(Using t3 lib 3.0.8)

Anyone know how to fix this?

- Rune
6 Comments
  HOT SEE FREE         


Author: balu
Date: Jun 1, 2010 11:26

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  PLAY FUNNY GAMES         


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Date: Jun 1, 2010 10:11

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  I7: creating a new default response to certain actions         


Author: JordanMagnuson
Date: Jun 1, 2010 07:35

Okay, let's say I have a tree in a room, with no action overrides. So
if I try to climb the tree I get:
>climb tree
I don’t think much is to be achieved by that.

I know I can override that response like so:

Instead of climbing the tall old trees:
say “You climb the trees. What a great view!"

But what I want to do is override *all* of the default "I don't think
much is to be achieved by that" responses; specifically, I want the
game to respond in this fashion, if there is no explicit response to
an action involving a noun:
>climb tree
You climb the tree.
>eat apple
You eat the apple.
>kiss moose
You kiss the moose.

Is it possible to override a response in a global fashion like this?
And if so, what's the easiest way to do it?
Show full article (0.79Kb)
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