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Author: Ken from ChicagoKen from Chicago Date: Jul 26, 2007 15:46
I can imagine why animators might not like mocap (aka "mocrap"), but rather
than assume, it seemed better to get it straight from the source's mouth. Or
is it a minority view or generational view where some like mocap or even
prefer it?
-- Ken from Chicago
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Author: Derek JanssenDerek Janssen Date: Jul 26, 2007 16:53
Ken from Chicago wrote:
> I can imagine why animators might not like mocap (aka "mocrap"), but rather
> than assume, it seemed better to get it straight from the source's mouth. Or
> is it a minority view or generational view where some like mocap or even
> prefer it?
Think the lesson we've learned from Robert Zemeckis (I take it you're
posting this after having seen the Beowulf trailer too) is the trap of
producers, directors and studios thinking mocap/crap is "too easy"
compared to actual artistic CGI animation or actual live-action.
And anything that makes directors think art is "too easy" to create is
its own worst enemy.
(And then we can go back to the old Polar Express arguments about how
it's really, really old and tech-illiterate people who still go "Ooo!"
when they see "realistic" mocap CGI.)
Derek Janssen
ejanss@ comcast.net
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Author: Ken from ChicagoKen from Chicago Date: Jul 26, 2007 23:23
"Derek Janssen" nospam.comcast.net> wrote in message
news:euqdnb8WcPLJrjTbnZ2dnUVZ_vmlnZ2d@comcast.com...
> Ken from Chicago wrote:
>
>> I can imagine why animators might not like mocap (aka "mocrap"), but
>> rather than assume, it seemed better to get it straight from the source's
>> mouth. Or is it a minority view or generational view where some like
>> mocap or even prefer it?
>
> Think the lesson we've learned from Robert Zemeckis (I take it you're
> posting this after having seen the Beowulf trailer too) is the trap of
> producers, directors and studios thinking mocap/crap is "too easy"
> compared to actual artistic CGI animation or actual live-action.
> And anything that makes directors think art is "too easy" to create is its
> own worst enemy.
>
> (And then we can go back to the old Polar Express arguments about how it's
> really, really old and tech-illiterate people who still go "Ooo!" when
> they see "realistic" mocap CGI.)
> ...
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Author: Samantha, the Delicious HatSamantha, the Delicious Hat Date: Jul 27, 2007 10:27
In article comcast.com>,
Derek Janssen nospam.comcast.net> wrote:
>Ken from Chicago wrote:
>
>> I can imagine why animators might not like mocap (aka "mocrap"), but rather
>> than assume, it seemed better to get it straight from the source's mouth. Or
>> is it a minority view or generational view where some like mocap or even
>> prefer it?
>
>Think the lesson we've learned from Robert Zemeckis (I take it you're
>posting this after having seen the Beowulf trailer too) is the trap of
>producers, directors and studios thinking mocap/crap is "too easy"
>compared to actual artistic CGI animation or actual live-action.
>And anything that makes directors think art is "too easy" to create is
>its own worst enemy.
>
>(And then we can go back to the old Polar Express arguments about how
>it's really, really old and tech-illiterate people who still go "Ooo!"
>when they see "realistic" mocap CGI.)
> ...
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Author: Paul S. PersonPaul S. Person Date: Jul 28, 2007 11:28
On Fri, 27 Jul 2007 17:27:30 -0000, circle@ armory.com (Samantha, the
Delicious Hat) wrote:
>On the other hand, MoCap could be used as a decent starting point.
>The next film done by the group that did Zombie Express did
>Monster House. They used a filter to reduce the keys from their
>MoCap and turn it into keys with eases and then they went and
>hand-tweaked the keys. As a result, the character animation was
>FAR more believable in Monster House than it's predicessor. ...
>Now if only they'd learn to animate a friggin' bouncing ball
>instead of using the physics solver for it. Ugh.
Just out of curiosity, do you think /Renaissance/ also solves the
problems with MoCap or were they just hidden by it being in black and
white?
--
"He who should know the history of words
would know all history"
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Author: Ken from ChicagoKen from Chicago Date: Aug 2, 2007 03:30
"Samantha, the Rainbow Goddess" armory.com> wrote in message
news:13b3625o1lfms37@corp.supernews.com...
You mean the DAVE school?
-- Ken from Chicago (who nearly forgot them in the glut of ads to be a game
programmer)
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Author: Paul S. PersonPaul S. Person Date: Aug 2, 2007 10:13
On Thu, 02 Aug 2007 08:39:33 -0000, circle@ armory.com (Samantha, the
Rainbow Goddess) wrote:
Thanks, but I've seen enough "special features" to know what MoCap
/is/.
I was asking if you thought /Renaissance/ had overcome the problems
you were discussing, or merely hid them by using pure black-and-white
images.
You did know that /Renaissance/ was MoCap, didn't you? It's "Making
of" featurette is a lot like the equivalent from /Monster House/. But
in French, with subtitles.
--
"He who should know the history of words
would know all history"
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Author: Derek JanssenDerek Janssen Date: Aug 2, 2007 10:45
Paul S. Person wrote:
> On Thu, 02 Aug 2007 08:39:33 -0000, circle@ armory.com (Samantha, the
> Rainbow Goddess) wrote:
>
>
>
> Thanks, but I've seen enough "special features" to know what MoCap
> /is/.
Yes, but we do have to stand back and appreciate just how much the
younger crowd (and older guard) really DO loathe it as an artform, no
matter how big a movie Robert Zemeckis thinks he can deal-make...
(Go back to your chocolates and volleyballs, Bob, we don't have room for
carpetbaggers here!)
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Author: Ken from ChicagoKen from Chicago Date: Aug 2, 2007 16:17
"Derek Janssen" nospam.comcast.net> wrote in message
news:Y7ednT1l-fgEii_bnZ2dnUVZ_h2pnZ2d@comcast.com...
> Paul S. Person wrote:
>
>> On Thu, 02 Aug 2007 08:39:33 -0000, circle@ armory.com (Samantha, the
>> Rainbow Goddess) wrote:
>>
>>
>>
>> Thanks, but I've seen enough "special features" to know what MoCap
>> /is/.
>
> Yes, but we do have to stand back and appreciate just how much the younger
> crowd (and older guard) really DO loathe it as an artform, no matter how
> big a movie Robert Zemeckis thinks he can deal-make... ...
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