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  Re: Can a game be worth $190?         


Author: Paul Aceto
Date: May 30, 2008 19:21

As they say about ASL, "it's not a game, it's a lifestyle."
> Looks a good game and I guess you obviously thought it was worth $190 or
> you wouldn't have bought it! :)
>
> I remember back in the '80s when Advanced Squad Leader came out I
> initially baulked at the price. From memory the basic rulebook and binder
> on its own cost
1 Comment
  Re: Can a game be worth $190?         


Author: RobP
Date: May 30, 2008 13:15

"Paul Aceto" cox.net> wrote in message
news:G3I%%j.103$pa2.67@newsfe21.lga...
> I know this is a bit off-topic, but it continues a discussion Eddy started
> about the value of games and whether they would appreciate.
>
> The highest rated board wargame right now on BGG is Devil's Cauldron, an
> extremely detailed, tactical simulation of the northern half of Operation
> Market Garden. This despite the fact that is was released only a month or
> so ago and, here's the kicker, it retails for $190 (though you can get it
> cheaper from an on-line store - I paid $150 at Troll and Toad, using some
> of my tax rebate in an effort to pump up the economy).
>
> Can't imagine ever paying $150 for a game? Well, this thing is more than
> a game -- it's a Market Garden historical tool-kit, with 4 large and 2
> small maps, lots of colorful counters representing the units that fought,
> a glossy rulebook full of examples of play and a thick historical booklet.
> In fact, looking at the map and the counters, the thing that immediately
> came to my mind was Highway to the Reich. I'll be lucky if I ever get to
> play more than a few introductory and intermediate scenarios, but that's
> OK, as there is joy simply in owning something as well done as this ...
Show full article (3.98Kb)
no comments
  Re: Can a game be worth $190?         


Author: JeF
Date: May 30, 2008 13:05

On 30 mai, 02:44, "Paul Aceto" cox.net> wrote:
> In fact,
> looking at the map and the counters, the thing that immediately came to my
> mind was Highway to the Reich.
no comments
  Re: Can a game be worth $190?         


Author: mcv
Date: May 30, 2008 05:03

Paul Aceto cox.net> wrote:
>
> Can't imagine ever paying $150 for a game?

I've paid a lot more for various roleplaying games and Magic and Warhammer.
In fact, $150 is only about 100 euro nowadays, and I usually see ASL for
about 110 euro (I've been eyeing that game for over 15 years now, but
knowing I'll rarely, if ever, play it, it's always been just a bit more
expensive than I was willing to pay).

mcv.
--
Science is not the be-all and end-all of human existence. It's a tool.
A very powerful tool, but not the only tool. And if only that which
could be verified scientifically was considered real, then nearly all
of human experience would be not-real. -- Zachriel
no comments
  Re: Can a game be worth $190?         


Author: eddysterckx
Date: May 29, 2008 23:42

On 30 mei, 02:44, "Paul Aceto" cox.net> wrote:
> I paid $150 at Troll and Toad,

A quick visit to

http://www.westegg.com/inflation/infl.cgi

shows that's $55 in 1980 dollars - I'll have to leaf through my AH
catalogue again to get the exact prices but I think AH had plenty of
games in that range and even beyond it.
> Can't imagine ever paying $150 for a game?

That's around 90 Euros - which is what Tide of Iron costs with S&H
included (I'm eyeing that one - waiting for the combo package with
Days of the Fox to appear) - yeah, no problem - to put it in a USA-
nian perspective : that's a tank and a half of gaz for a Western
European :)

Greetz,

Eddy Sterckx
6 Comments
  Gary Grigsby's War Between the States - promotional video         


Author: eddysterckx
Date: May 29, 2008 23:11

29 Comments
  Re: Can a game be worth $190?         


Author: 09.train
Date: May 29, 2008 18:43

On May 29, 8:44 pm, "Paul Aceto" cox.net> wrote:
> I know this is a bit off-topic, but it continues a discussion Eddy started
> about the value of games and whether they would appreciate.
>
> The highest rated board wargame right now on BGG is Devil's Cauldron, an
> extremely detailed, tactical simulation of the northern half of Operation
> Market Garden.  This despite the fact that is was released only a month or
> so ago and, here's the kicker, it retails for $190 (though you can get it
> cheaper from an on-line store - I paid $150 at Troll and Toad, using some of
> my tax rebate in an effort to pump up the economy).
>
> Can't imagine ever paying $150 for a game?  Well, this thing is more than a
> game -- it's a Market Garden historical tool-kit, with 4 large and 2 small
> maps, lots of colorful counters representing the units that fought, a glossy
> rulebook full of examples of play and a thick historical booklet.  In fact,
> looking at the map and the counters, the thing that immediately came to my
> mind was Highway to the Reich.  I'll be lucky if I ever get to play more
> than a few introductory and intermediate scenarios, but that's OK, as there
> is joy simply in owning something as well done as this package.
> ...
Show full article (1.86Kb)
4 Comments
  Can a game be worth $190?         


Author: Paul Aceto
Date: May 29, 2008 17:44

I know this is a bit off-topic, but it continues a discussion Eddy started
about the value of games and whether they would appreciate.

The highest rated board wargame right now on BGG is Devil's Cauldron, an
extremely detailed, tactical simulation of the northern half of Operation
Market Garden. This despite the fact that is was released only a month or
so ago and, here's the kicker, it retails for $190 (though you can get it
cheaper from an on-line store - I paid $150 at Troll and Toad, using some of
my tax rebate in an effort to pump up the economy).

Can't imagine ever paying $150 for a game? Well, this thing is more than a
game -- it's a Market Garden historical tool-kit, with 4 large and 2 small
maps, lots of colorful counters representing the units that fought, a glossy
rulebook full of examples of play and a thick historical booklet. In fact,
looking at the map and the counters, the thing that immediately came to my
mind was Highway to the Reich. I'll be lucky if I ever get to play more
than a few introductory and intermediate scenarios, but that's OK, as there
is joy simply in owning something as well done as this package.

Already some stores are out of stock, and I bet within a few years mint
copies of this game will be going for $500-600.

Here are some links if you want to see what it looks like:
Show full article (1.47Kb)
no comments
  Empires in Arms - patch 1.02         


Author: eddysterckx
Date: May 28, 2008 22:54

Hi,

" ... includes over 150 fixes as well as some enhancements.

A focused effort has been made to address as many issues reported
since the original release as possible and v1.02 represents a
significant improvement in play quality in both AI and multi-player
PBEM modes"

ftp://ftp.matrixgames.com/pub/EmpiresInArms/EmpiresinArms-UpdateCompDR-v102k.zip

Greetz,

Eddy Sterckx
no comments
  Guns of August - patch 1.23         


Author: eddysterckx
Date: May 27, 2008 23:32

Hi,

".. fixes well over a dozen issues such as the rail movement bug in
addition to AI improvements and feature enhancements.

Additionally, the AI has been improved in the areas of R&D and HQ
Activations which overall makes for a more aggressive computer
opponent. The update also includes a few rule tweaks including the new
criteria for Britain to receive Eastern Med resources and a new rule
for overstacked units in combat. In addition, support for screen
resolutions up to 1920x1440 has now been added and a selectable
alternate graphics set created by Gary Krockover is included."

Hey, GJK, you're officially a game developer now :)

ftp://ftp.matrixgames.com/pub/GunsOfAugust/GunsOfAugust-UpdateComp-v123.zip

Greetz,

Eddy Sterckx
14 Comments
 
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