Re: Liberals Creating Their Own Enemy (Video Games)
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Re: Liberals Creating Their Own Enemy (Video Games)         

Group: alt.politics.usa · Group Profile
Author: Cary Kittrell
Date: Aug 3, 2007 18:55

In article <1186148555.498034.76000@z24g2000prh.googlegroups.com> Wide Eyed in Wonder hotmail.com> writes:
> I was just thinking of a way that liberals are creating their own
> enemy. For many decades, liberals have rejected Republican calls for
> censorship and limits on violent video games and music. Liberals said
> that free speech must protect these violence promoting products. So,
> they remained on the market for kids to play.
>
> Then, these kids grew up. Now, they are raping, stealing, and
> killing, just as they were instructed to do in those products...and
> liberals are upset.

Meanwhile, back on planet Earth, uniform crime statistics show
that serious crime peaked in the early 90s and has been
in decline ever since.

By Ken Clifton logic, therefore, what this society needs
is even more violent video games.
>
> For decades, liberals defended games that promoted war, including
> Command and Conquer that was a war on a terrorist group. Now, when
> those game players grow up and support war in the world (as the games
> told them to do), liberals protest the outcome they allowed.

So you're telling us that only neo-con kids played video games?

Maybe you're on to something with that one. Maybe the liberal
kids were all reading books.

-- cary
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