Re: Liberals Creating Their Own Enemy (Video Games)
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Re: Liberals Creating Their Own Enemy (Video Games)         

Group: alt.politics.usa.congress · Group Profile
Author: Cary Kittrell
Date: Aug 6, 2007 19:18

Wide Eyed in Wonder hotmail.com>
>
> On Aug 3, 11:55 am, c...@afone.as.arizona.edu (Cary Kittrell) wrote:
>> In article <1186148555.498034.76...@z24g2000prh.googlegroups.com> Wide Eyed in Wonder hotmail.com> writes:
>>
>>> I was just thinking of a way that liberals are creating their own
>>> enemy. For many decades, liberals have rejected Republican calls for
>>> censorship and limits on violent video games and music. Liberals said
>>> that free speech must protect these violence promoting products. So,
>>> they remained on the market for kids to play.
>>
>>> Then, these kids grew up. Now, they are raping, stealing, and
>>> killing, just as they were instructed to do in those products...and
>>> liberals are upset.
>>
>> Meanwhile, back on planet Earth, uniform crime statistics show
>> that serious crime peaked in the early 90s and has been
>> in decline ever since.
>>
>> By Ken Clifton logic, therefore, what this society needs
>> is even more violent video games.
>>
>>
>>
>>> For decades, liberals defended games that promoted war, including
>>> Command and Conquer that was a war on a terrorist group. Now, when
>>> those game players grow up and support war in the world (as the games
>>> told them to do), liberals protest the outcome they allowed.
>>
>> So you're telling us that only neo-con kids played video games?
>>
>> Maybe you're on to something with that one. Maybe the liberal
>> kids were all reading books.
>>
>> -- cary
>
> If you are saying that media doesn't influence behavior...

Which I
-- surprise, surprise -- actually did not say.
Yet another example of your putting your words into
my mouth.

-- cary
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