Liberals Creating Their Own Enemy (Video Games)
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Liberals Creating Their Own Enemy (Video Games)         


Author: Wide Eyed in Wonder
Date: Aug 3, 2007 15:42

I was just thinking of a way that liberals are creating their own
enemy. For many decades, liberals have rejected Republican calls for
censorship and limits on violent video games and music. Liberals said
that free speech must protect these violence promoting products. So,
they remained on the market for kids to play.

Then, these kids grew up. Now, they are raping, stealing, and
killing, just as they were instructed to do in those products...and
liberals are upset.

For decades, liberals defended games that promoted war, including
Command and Conquer that was a war on a terrorist group. Now, when
those game players grow up and support war in the world (as the games
told them to do), liberals protest the outcome they allowed.

Oddly, if the liberals had put limits on violent games, shows, and
music decades ago, there probably wouldn't have been public support
for any of the wars we are in, today. Proof of this is found in the
fact that the military runs ads for being a solider ON those games,
films, and music shows.

Liberals have created their own beast.
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Re: Liberals Creating Their Own Enemy (Video Games)         


Author: Cary Kittrell
Date: Aug 3, 2007 18:55

In article <1186148555.498034.76000@z24g2000prh.googlegroups.com> Wide Eyed in Wonder hotmail.com> writes:
> I was just thinking of a way that liberals are creating their own
> enemy. For many decades, liberals have rejected Republican calls for
> censorship and limits on violent video games and music. Liberals said
> that free speech must protect these violence promoting products. So,
> they remained on the market for kids to play.
>
> Then, these kids grew up. Now, they are raping, stealing, and
> killing, just as they were instructed to do in those products...and
> liberals are upset.

Meanwhile, back on planet Earth, uniform crime statistics show
that serious crime peaked in the early 90s and has been
in decline ever since.

By Ken Clifton logic, therefore, what this society needs
is even more violent video games.
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Re: Liberals Creating Their Own Enemy (Video Games)         


Author: Bob LeChevalier
Date: Aug 3, 2007 19:09

Wide Eyed in Wonder hotmail.com> wrote:
>I was just thinking

No you weren't. You are incapable of it.
>of a way that liberals are creating their own
>enemy. For many decades, liberals have rejected Republican calls for
>censorship

Which Republican calls were those?

And what did liberal Republicans think of them? And what did
libertarians who vote Republican think of them?
>and limits on violent video games and music.

Which Republican calls were those?

And what did liberal Republicans think of them? And what did
libertarians who vote Republican think of them?
>Liberals said that free speech must protect these violence promoting products.

Cite please.
>Then, these kids grew up. Now, they are raping, stealing, and
>killing, just as they were instructed to do in those products.

People did all those things long before there were video games.
>.and liberals are upset.
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Re: Liberals Creating Their Own Enemy (Video Games)         


Author: Flash Bazbo
Date: Aug 3, 2007 20:36

On Fri, 03 Aug 2007 06:42:35 -0700, Wide Eyed in Wonder
hotmail.com> wrote:
>For decades, liberals defended games that promoted war, including
>Command and Conquer that was a war on a terrorist group. Now, when
>those game players grow up and support war in the world (as the games
>told them to do), liberals protest the outcome they allowed.

The sociopaths who dragged us into this war were from the age of
boardgames like Risk or Battleship.
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Re: Liberals Creating Their Own Enemy (Video Games)         


Author: Cary Kittrell
Date: Aug 3, 2007 20:50

In article 4ax.com> Flash Bazbo writes:
> On Fri, 03 Aug 2007 06:42:35 -0700, Wide Eyed in Wonder
> hotmail.com> wrote:
>
>>For decades, liberals defended games that promoted war, including
>>Command and Conquer that was a war on a terrorist group. Now, when
>>those game players grow up and support war in the world (as the games
>>told them to do), liberals protest the outcome they allowed.
>
> The sociopaths who dragged us into this war were from the age of
> boardgames like Risk or Battleship.

Well, except for Dubya, who seems to have regarded the
Air National Guard as a kind of game. An optional one.

-- cary
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Re: Liberals -         


Author: Freedom Fighter
Date: Aug 3, 2007 23:00

CONSERVATIVES VS. LIBERALS: THE NATURE OF THE BEAST

It all began a hundred thousand years ago on a ledge in front of a
cave. A female homo sapiens walked by, attracting the attention of
a male. The male stepped forward and smacked her over the head with
his club. WHACK! He then dragged the unconscious female into his
cave for sex.

One day there were two males standing in front of a cave when a
female walked by. The first raised his arm to club the female, but
the second male communicated to him that clubbing females over the
head to have sex was not nice. WHACK! WHACK! The first male stepped
over the unconscious second male and proceeded to rape the female.
On that day the first liberal paid the price for expressing a new
idea.

Things didn't change much for thousands of years until the advent
of projectile weapons. This was first symbolized by the David and
Goliath story in the Bible, where the big strong brute was laid
flat by the small but smarter boy. Once brute strength was no
longer the controlling factor in social interaction, liberal ideas
slowly gained a foothold in human culture, and civilization began.
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Re: Liberals -         


Date: Aug 4, 2007 00:23

Freedom Fighter wrote:
> CONSERVATIVES VS. LIBERALS: THE NATURE OF THE BEAST
>
> It all began a hundred thousand years ago on a ledge in front of a
> cave. A female homo sapiens walked by, attracting the attention of
> a male. The male stepped forward and smacked her over the head with
> his club. WHACK! He then dragged the unconscious female into his
> cave for sex. . . .

Good article. Sums it up nicely.

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Re: Liberals Creating Their Own Enemy (Video Games)         


Author: Roger
Date: Aug 4, 2007 01:03

What, no quotes from Jesus on the video gam industry?

"Wide Eyed in Wonder" hotmail.com> wrote in message
news:1186148555.498034.76000@z24g2000prh.googlegroups.com...
>I was just thinking of a way that liberals are creating their own
> enemy. For...
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Re: Liberals Creating Their Own Enemy (Video Games)         


Author: Cary Kittrell
Date: Aug 4, 2007 02:06

In article <46b3b3fe$0$20625$4c368faf@roadrunner.com> "Roger" hotmail.com> writes:
>
>
> "Wide Eyed in Wonder" hotmail.com> wrote in message
> news:1186148555.498034.76000@z24g2000prh.googlegroups.com...
>>I was just thinking of a way that liberals are creating their own
>> enemy. For many decades, liberals have rejected Republican calls for
>> censorship and limits on violent video games and music. Liberals said
>> that free speech must protect these violence promoting products. So,
>> they remained on the market for kids to play.
>>
>> Then, these kids grew up. Now, they are raping, stealing, and
>> killing, just as they were instructed to do in those products...and
>> liberals are upset.
>>
>> For decades, liberals defended games that promoted war, including
>> Command and Conquer that was a war on a terrorist group. Now, when
>> those game players grow up and support war in the world (as the games
>> told them to do), liberals protest the outcome they allowed.
>> ...
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Re: Liberals -         


Author: harrj824
Date: Aug 5, 2007 03:31

Actually, Lincoln started the Civil War.
Actually, Wilson got us into WWI.
Actually, Roosevelt got us into WWII.
Actually, Truman got us into Korea.
Actually, Johnson got us into Vietnam big time.
Actually, Carter pulled the rug from under the Shah.
Actually, Clinton bombed Serbia, and did nothing in Rwanda.

"Truth is not an option." -- Gris Caravel
=============================

"Freedom Fighter" once.net> wrote in message
news:_HMsi.17328$ax1.74@bgtnsc05-news.ops.worldnet.att.net...
> CONSERVATIVES VS. LIBERALS: THE NATURE OF THE BEAST
>
> It all began a hundred thousand...
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