> The Human Condition :
http://en.wikipedia.org/wiki/Human_condition
> The human condition encompasses all of the experience of being human. As mortal
> entities, there are a series of biologically determined events that are common
> to most human lives, and some that are inevitable for all. The ongoing way in
> which humans react to or cope with these events is the human condition. However,
> understanding the precise nature and scope of what is meant by the human
> condition is itself a philosophical problem.
>
> The term is also used in a metaphysical sense, to describe the joy, terror,
> humor and other feelings or emotions associated with being and existence.
> Humans, to an apparently superlative degree amongst all living things, are aware
> of the passage of time, can remember the past and imagine the future, and are
> intimately aware of their own mortality. Only human beings are known to ask
> themselves questions relating to the purpose of life beyond the base need for
> survival, or the nature of existence beyond that which is empirically apparent:
> What is the meaning of existence? Why was I born? Why am I here? Where will I go
> when I die? The human struggle to find answers to these questions — and the very
> fact that we can conceive them and ask them — is what defines the human
> condition in this sense of the term.
>
> Although the term[1] itself may have gained popular currency with The Human
> Condition, a film trilogy directed by Masaki Kobayashi[2][3][4] which examined
> these and related concepts, the quest to understand the human condition dates
> back to the first attempts by humans to understand themselves and their place in
> the universe.
> ----------------------------------------------------
> Charades :
http://en.wikipedia.org/wiki/Charades
> Charades or charade (pronounced /??'ra:dz/ sh?-rahdz or /??'re(?):dz/ sh?-raidz)
> is a word guessing game. In the form most commonly played today, it is an acting
> game in which one player acts out a word or phrase, often by pantomiming
> similar-sounding words, and the other players guess the word or phrase. The idea
> is to use physical rather than verbal language to convey the meaning to another
> party. It is also sometimes called Activity, after the board game.
> -------------------------------------------------------------
> In this context :
> Evolution :
http://en.wikipedia.org/wiki/Evolution
>
> --------------------------------------------
> --
> Frederick Martin McNeill
> Poway, California, United States of America
> mmcne...@
fuzzysys.com
> ******************************************
> "I never cease being dumbfounded by the unbelievable things people believe."
> - Leo Rosten
> ******************************************