|Re: The Logical Structure of a Meme
Group: alt.memetics · Group Profile
Author: Gaby Abed Date: Dec 5, 2006 11:14
Oh, and just for the hell of it and to get discussion going, here's an
extremely basic and bare structure of a meme in pseudocode. Remember,
I proposed to simulate the behaviour which will in turn hopefully
finally clarify the structure.
Payload is the actual meme/idea/concept/replicator contents.
Initially, it is at most an array or raw data that is to be manipulated
in an agreed manner just for consistency.
Generation is a useful metric. Any meme that "spontaneously" forms, or
is so fundamentally different from it's previous generation, gets a
metric of 0, the original meme. Everytime the Payload changes, even
slightly, the Generation increments by one.
PreviousPayload is necessary for comparison purposes. It is possible,
in some as yet undefined hypothetical super memetic structure to be
defined in the future, various orders of effect could be assigned to
them as weights. For example, "My children will marry someone of the
same race" could be a PreviousPayload with a weak order of effect,
while "My children can marry someone of a different race". The
combined effect of the two payloads could have the practical effect of
"My children can marry someone of a different race, but I'd prefer if
they married someone of the same race". This is the reality of life.
We hold one way of thinking for a long time. We see the light and
change our way of thinking but typically, there's always the old way of
thinking that tempers the new meme.
I know I'm probably horrifying some of you out there, but science is
fine in theory, but we need practical experiments and I'm all for
discussion. Remember, I do NOT in any way pretend that this is a very
accurate way to structure a meme.
F05C BB28 5506 969E B129 D0CB 512F 3711 CCCE 9B03