Author: Eric HaddixEric Haddix Date: Sep 2, 2008 07:05
This is part 2 of my FAQ. This particular part of the FAQ will only be
posted every other month or so to keep bandwidth down somewhat. This was
written by Mitch Leary and ALL credit goes toward him.
This is it, the Master List of Magic Inventor's Principles. For the
most part this list is primarily geared toward the inventor of
close-up and parlour magic. Learn as many of these secrets as you can
if you would like to invent your own tricks. The list is in no order
but I'll be breaking the list into groups of ten or so principles.
There was a problem with the last list where the words became jumbled
when the post hit the group, hopefully I can prevent some of this.
Each of these principles has been carefully analyzed, each has been
chosen because of its potential. I find it much easier to visualize
each principle when associated with an actual trick. Example: If I
were to explain a hinged box with a load chamber in the lid, thats
hard to see in your mind. On the other hand, if I were to call it the
Flip Over Rabbit Box Principle, and you knew what that was, then it
will be much easier to convey the idea, extract the principle and use
it to invent more tricks based on that principle.
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