[story] aya (working title) #2a (supersedes #2)
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[story] aya (working title) #2a (supersedes #2)         


Date: Jul 23, 2008 14:14

Just disregard #2 and read this one instead. It has everything #2 had
(with one little differce; I shuggeled Aya's age in here) plus
everything it should have had, but didn't because I got into a
post-it-now-frency. Read, have fun, comment. All three are compulsory.
#1 is now up on http://ranira.wordpress.com, BTW.
And before I forget it: Peace and carrots. If you don't know, why I put
it in here, you'll see. If you have and still don't get it, you might be
reading the wrong usenet group...

*****

'Lost, party girl?'
Terrific; this just had to be her lucky night. Somehow she had
managed to find three out of a total... one, two, three thugs in the
whole of the city, at the last count. Were they...
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Re: [story] aya (working title) #2a (supersedes #2)         


Author: Neo
Date: Aug 1, 2008 14:14

emmel wrote:
> 'Lost, party girl?'
> Terrific; this just had to be her lucky night. Somehow she had
> managed to find three out of a total... one, two, three thugs in the
> whole of the city, at the last count. Were they merely clueless or
> completely stupid?
> 'Do you have any idea what happens to muggers in this city?'
> By their look, they were surprised she had recognized them for what
> they were. One point in favour of clueless.
> 'You are a clever one, party girl. I can tell. I like clever
> girls. But you are in the black hole, here. No police watching us.'

'So aren't you scared?' she asked the thug. 'Bad things could happen to
a mugger late at night'

The mugger hesitated, then firmly asserted 'Just give us everything you
got, party girl, and maybe, just maybe, you will make it out of here
unharmed'
> That settled it: Terminally stupid. Yes, this was the "Black
> Hole", and yes, it was called like that, because they couldn't track
> people's ID implants here, but no, that still left two good reasons...
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Re: [story] aya (working title) #2a (supersedes #2)         


Author: Neo
Date: Aug 1, 2008 15:32

Neo wrote:
> emmel wrote:
>
>> 'Lost, party girl?'
>> Terrific; this just had to be her lucky night. Somehow she had
>> managed to find three out of a total... one, two, three thugs in the
>> whole of the city, at the last count. Were they merely clueless or
>> completely stupid?
>> 'Do you have any idea what happens to muggers in this city?'
>> By their look, they were surprised she had recognized them for what
>> they were. One point in favour of clueless.
>> 'You are a clever one, party girl. I can tell. I like clever
>> girls. But you are in the black hole, here. No police watching us.'
>
> 'So aren't you scared?' she asked the thug. 'Bad things could happen to
> a mugger late at night'
>
> The mugger hesitated, then firmly asserted 'Just give us everything you
> got, party girl, and maybe, just maybe, you will make it out of here
> unharmed' ...
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Re: [story] aya (working title) #2a (supersedes #2)         


Author: emmel
Date: Aug 2, 2008 09:35

And when it was 2008-08-01, illusion
<4892feeb$0$49957$e4fe514c@news.xs4all.nl> was created,
stating that Neo
uttered in alt.games.creatures:
> emmel wrote:
>
>> 'Lost, party girl?'
>> Terrific; this just had to be her lucky night. Somehow she had
>> managed to find three out of a total... one, two, three thugs in the
>> whole of the...
Show full article (16.79Kb)
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Re: [story] aya (working title) #2a (supersedes #2)         


Author: emmel
Date: Aug 2, 2008 09:38

And when it was 2008-08-01, illusion
<4893107a$0$49763$e4fe514c@news.xs4all.nl> was created,
stating that Neo
uttered in alt.games.creatures:
> Neo wrote:
>> emmel wrote:
>>
>>> 'Lost, party girl?'
>>> Terrific; this just had to be her lucky night. Somehow she had
>>> managed to find three out of a total... one, two, three thugs in...
Show full article (2.73Kb)
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Re: [story] aya (working title) #2a (supersedes #2)         


Author: Neo
Date: Aug 4, 2008 12:19

emmel wrote:
> And when it was 2008-08-01, illusion
> <4893107a$0$49763$e4fe514c@news.xs4all.nl> was created,
> stating that Neo
> uttered in alt.games.creatures:
>
>> Neo wrote:
>>> emmel wrote:
>>>
>>>> 'Lost, party girl?'
>>>> Terrific; this just had to be her lucky night. Somehow she had
>>>> managed to find three out of a total... one, two, three thugs in the
>>>> whole of the city, at the last count. Were they merely clueless or
>>>> completely stupid?
>>>> 'Do you have any idea what happens to muggers in this city?'
>>>> By their look, they were surprised she had recognized them for what
>>>> they were. One point in favour of clueless.
>>>> 'You are a clever one, party girl. I can tell. I like clever
>>>> girls. But you are in the black hole, here. No police watching us.'
>>> 'So aren't you scared?' she asked the thug. 'Bad things could happen to ...
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Re: [story] aya (working title) #2a (supersedes #2)         


Author: Neo
Date: Aug 4, 2008 12:26

emmel wrote:
> And when it was 2008-08-01, illusion
> <4892feeb$0$49957$e4fe514c@news.xs4all.nl> was created,
> stating that Neo
> uttered in alt.games.creatures:
>> emmel wrote:
>>> 'Peace and carrots.' he greeted her cheerfully, with what he
>>> claimed to be the traditional phrase of his home world.
>>> 'Peace and carrots, Rain.' Aya replied, her voice lowered to a
>>> point where it was just loud enough for his big, fuzzy ears to pick
>>> up. No point in concealing your face, when everyone can hear you.
>
> I somehow expected a reaction to this... Oh well.

Is it an official AGC greeting that I am too young to know about?

Neo
--
Everything that has a beginning has an end.
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Re: [story] aya (working title) #2a (supersedes #2)         


Author: emmel
Date: Aug 4, 2008 15:19

And when it was 2008-08-04, illusion
<4896d930$0$49843$e4fe514c@news.xs4all.nl> was created,
stating that Neo
uttered in alt.games.creatures:
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Re: [story] aya (working title) #2a (supersedes #2)         


Author: emmel
Date: Aug 4, 2008 15:24

And when it was 2008-08-04, illusion
<4896d7a0$0$49959$e4fe514c@news.xs4all.nl> was created,
stating that Neo
uttered in alt.games.creatures:
> emmel wrote:
>> And when it was 2008-08-01, illusion
>> <4893107a$0$49763$e4fe514c@news.xs4all.nl> was created,
>> stating that Neo
>> uttered in alt.games.creatures:
>>
>>> Neo...
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Re: [story] aya (working title) #2a (supersedes #2)         


Author: Red Dragon
Date: Aug 5, 2008 00:57

emmel wrote:
> And when it was 2008-08-04, illusion
> <4896d7a0$0$49959$e4fe514c@news.xs4all.nl> was created,
> stating that Neo
> uttered in alt.games.creatures:
>
>> emmel wrote:
>>> And when it was 2008-08-01, illusion
>>> <4893107a$0$49763$e4fe514c@news.xs4all.nl> was created,
>>> stating that Neo
>>> uttered in alt.games.creatures:
>>>
>>>> Neo wrote:
>>>>> emmel wrote:
>>>>>
>>>>>> 'Lost, party girl?'
>>>>>> Terrific; this just had to be her lucky night. Somehow she had
>>>>>> managed to find three out of a total... one, two, three thugs in the
>>>>>> whole of the city, at the last count. Were they merely clueless or
>>>>>> completely stupid? ...
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