On Nov 25, 6:17�pm, "E. Liddell"
wrote:
> On Sun, 25 Nov 2007 08:34:00 -0800, spam wrote:
>> On Nov 20, 12:06 pm, sephigirl yahoo.com> wrote:
>>> On Nov 19, 4:31 pm, s...@
deathquaker.org wrote:> On Nov 19, 1:09 pm, sephigirl
yahoo.com> wrote:
>
>>>>> On Nov 18, 10:02 am, "E. Liddell"
>>>>> wrote:
>
> [snipping to address a few odd individual points]
>
>>> I don't have to befriend Hades; any character can use him;
>>> I don't have to level up all his many, many skills. �There he is, he
>>> does normal step leveling and that's it. �
>
>> I am assuming this refers to some other FF game where you have to
>> level up your summons? That *is* ridiculous.
>
> I think that was FFVIII (also X, to some extent, although you could
> safely ignore it there). �XII I'm not sure about--I beat the game
> without using the summons more times than I could count on my hands.
>
Yes, FF VIII - you have to choose which attribute for your summons yu
want to strengthen and once that's done, you move to another
attribute. Also, with FFVIII, I hated the idea that some summons were
more for one character than another. I also felt the summons battles
were tough, esp. for early in the game. But that's me.
>
>
>
>
> BTW, Katherine, I think I finally figured out what Koyasu Takehito's
> doing this season: �voicing the title character in "Majin Tantei
> Nougami Neuro", a demon who eats mysteries (and uses a high school
> girl as a blind to deflect people's attention from him). �I'm 90%% sure
> it's got to be Koyasu--no other seiyuu I can think of can switch
> between silly and serious that way.
Looked it up - yes Koyasu is the voice. And, wow, the character is so
not attractive.
>
> (No, it isn't a very good series.)
Even so, my purpose in ths world is make Koyasu's monthly house
payments by all the stuff I purchase that is related to anything he
does . . . ^_^
>
>
>>> No. 5 - I either have to buy, steal or find my weapons and armor -- not collecting nuts and
>>> bolts and layers of fire, etc.
>
>> If the typical Final Fantasy game requires these, you really need to
>> branch out. This is not necessary for most games I've played. And
>> those that have them are usually amusing sidequests, not necessary to
>> be successful. (Most games that have special item creation options I
>> largely ignore.)
>
> It's mostly a mechanic in VIII (you can't improve your weapons there
> without collecting bits and bobs, some of which are very hard to get--
> Malboro Tentacles, anyone?--and taking those and your old weapon to
> a forge), and it's present to some extent in X as well in that you'll
> do *better* there if you take the time to customize your weapons and
> armour, but it's probably possible to bull through the main story
> without them. �(I say "probably" because I've never actually tried--it's
> too much fun making a certain repeatedly reviving villain look like a
> yutz in your last encounter with him by sending out three medium-level
> characters wearing everythingproof (or -absorbing) armour.)
E., Are you mocking my beloved Seymour? I'll never play X most
likely, but I have his doll (normal, sexy Seymour, not morphed
Seymour) and I have this wonderful HK sub of just the movie bits from
FFX - and I love his seiyuu's voice. And I *love* the way he's so
into Yuna (the clueless wonder). Villain/scmillian - he just needs
love. ^__^ I started a fanfic based on his youth and what caused him
to be the way he is now. My poor sexy boy with the nerd name.
>
>>> No. 6 - I level up as I go along - no filling in of blanks to get my skills, no bloody graph or map - like
>>> in FFX & XII. No. 7 - I never get punished for talking w/ people!
>
>> You... get punished for talking to people? What the hell? In what
>> game? Most RPGs encourage you to talk to everyone you meet.... What
>> are you playing? Who is bringing these ridiculous games to you? Did
>> they tell you the world is square?
>
> �That's the password in the airship tomb in FFVI, actually:
> "THE WORLD IS SQUARE".
>
>>Did they deprive you of chocolate?
>> I demand this unjustice be undone! /silly
>
> I must admit, this gave me a "WTF?!" reaction as well--doesn't fit
> anything in any of the FF games I remember, so it must be either a
> Kingdom Hearts or a Castlevania thing (probably the latter, but I
> may be prejudiced by the fact that the only game in that series that
> I ever played was one of the ones for the original NES, and that was
> a platform-side-scroller a la Super Mario Bros., not an RPG).
No, no if FF VIII - your first mission - you'll get demerits for chit
chatting - it's either stated by my oh-so-sexy Seifer in the game, or
it was in the guide. Can't remember after all these years . . .
>
>> As for complex leveling, it depends on how well the leveling system is
>> designed, and how well explained it is. I like to customize my
>> characters as I level up, but it shouldn't be a chore.
>
> FFXII's system is a chore, I have to admit, mostly because you can
> only see the nodes adjacent to the ones you've already activated,
> and different levels of the same skill may not be anywhere near one
> another. �The main problem with the system in FFX is that it's
> *too* flexible--the characters can be made essentially interchangeable
> by the endgame.
Anj is almost done with XII - she had no problem leveling up and
filling up her nodes. I was so incredibly frustrated, I just put the
game away to collect dust. I love Vayne so much, but . . .
>
Now - in March - CRISIS CORE! *fangirl swooning possible* Zackie,
Sephi (before he went bye bye) . . . Will buy PSP when the game's
released
-- cannot wait!
~Katherine (who also likes to keep Square Enix folks rich too)