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| Author: | Janus |
| Posts total: | 20 |
| Threads total: | 15 |
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15 |
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| Author's most active threads |
R32F not supported, and neither are many others
Started Janus · Date: May 4, 2007 00:05 ·
Posts: 2 / 2 (Janus / total) |
Technique setting rendertarget and other things
Started Janus · Date: May 5, 2007 10:30 ·
Posts: 2 / 2 (Janus / total) |
stateblocks and remembering what you changed
Started Janus · Date: May 18, 2007 08:34 ·
Posts: 2 / 2 (Janus / total) |
Getting the 3D projection
Started Marcelo Fernandez · Date: May 7, 2007 10:57 ·
Posts: 1 / 2 (Janus / total) |
Alphablend, so alpha=1-(1-source)*(1-destination)
Started Janus · Date: May 11, 2007 06:58 ·
Posts: 1 / 3 (Janus / total) |
Re: Alphablend, so alpha=1-(1-source)*(1-destination)
Started Janus · Date: May 11, 2007 09:38 ·
Posts: 1 / 1 (Janus / total) |
Re: Alphablend, so alpha=1-(1-source)*(1-destination)
Started Janus · Date: May 11, 2007 11:41 ·
Posts: 1 / 1 (Janus / total) |
Re: Alphablend, so alpha=1-(1-source)*(1-destination)
Started Janus · Date: May 11, 2007 11:59 ·
Posts: 1 / 1 (Janus / total) |
Re: Alphablend, so alpha=1-(1-source)*(1-destination)
Started Janus · Date: May 11, 2007 14:52 ·
Posts: 1 / 1 (Janus / total) |
rendering order
Started wanwan · Date: May 14, 2007 08:13 ·
Posts: 1 / 3 (Janus / total) |
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| Most active threads sterted by author |
Alphablend, so alpha=1-(1-source)*(1-destination)
Date: May 11, 2007 06:58 ·
Posts: 3 |
renderingto texture while using same texture for lookup
Date: May 19, 2007 03:46 ·
Posts: 2 |
stateblocks and remembering what you changed
Date: May 18, 2007 08:34 ·
Posts: 2 |
drawing text with alpha=0 does not make it transparent
Date: May 18, 2007 08:20 ·
Posts: 2 |
Technique setting rendertarget and other things
Date: May 5, 2007 10:30 ·
Posts: 2 |
R32F not supported, and neither are many others
Date: May 4, 2007 00:05 ·
Posts: 2 |
Re: renderingto texture while using same texture for lookup
Date: May 19, 2007 07:57 ·
Posts: 1 |
Re: renderingto texture while using same texture for lookup
Date: May 19, 2007 06:30 ·
Posts: 1 |
Re: renderingto texture while using same texture for lookup
Date: May 19, 2007 06:28 ·
Posts: 1 |
Re: drawing text with alpha=0 does not make it transparent
Date: May 18, 2007 12:51 ·
Posts: 1 |
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| Latest threads |
Re: renderingto texture while using same texture for lookup
Date: May 19, 2007 07:57 ·
Posts: 1 |
Re: renderingto texture while using same texture for lookup
Date: May 19, 2007 06:30 ·
Posts: 1 |
Re: renderingto texture while using same texture for lookup
Date: May 19, 2007 06:28 ·
Posts: 1 |
renderingto texture while using same texture for lookup
Date: May 19, 2007 03:46 ·
Posts: 2 |
Re: drawing text with alpha=0 does not make it transparent
Date: May 18, 2007 12:51 ·
Posts: 1 |
Re: drawing text with alpha=0 does not make it transparent
Date: May 18, 2007 10:16 ·
Posts: 1 |
stateblocks and remembering what you changed
Date: May 18, 2007 08:34 ·
Posts: 2 |
drawing text with alpha=0 does not make it transparent
Date: May 18, 2007 08:20 ·
Posts: 2 |
Re: Alphablend, so alpha=1-(1-source)*(1-destination)
Date: May 11, 2007 14:52 ·
Posts: 1 |
Re: Alphablend, so alpha=1-(1-source)*(1-destination)
Date: May 11, 2007 11:59 ·
Posts: 1 |
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| Latest posts |
Re: renderingto texture while using same texture for lookup
Date: May 19, 2007 07:57
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Re: renderingto texture while using same texture for lookup
Date: May 19, 2007 06:30
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Re: renderingto texture while using same texture for lookup
Date: May 19, 2007 06:28
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renderingto texture while using same texture for lookup
Date: May 19, 2007 03:46
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Re: drawing text with alpha=0 does not make it transparent
Date: May 18, 2007 12:51
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Re: drawing text with alpha=0 does not make it transparent
Date: May 18, 2007 10:16
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Re: stateblocks and remembering what you changed
Date: May 18, 2007 09:59
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stateblocks and remembering what you changed
Date: May 18, 2007 08:34
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drawing text with alpha=0 does not make it transparent
Date: May 18, 2007 08:20
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Re: rendering order
Date: May 14, 2007 14:21
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