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| Author's most active threads |
How to make graphic faster -- 60 frames per second?
Started Bryan Parkoff · Date: Sep 3, 2006 10:04 ·
Posts: 3 / 15 (Stephan Rose / total) |
How do I do 2D graphics in Direct3D?
Started padilla.henry · Date: Aug 17, 2006 07:53 ·
Posts: 2 / 5 (Stephan Rose / total) |
Need Tutorials
Started Kapil · Date: Aug 23, 2006 03:50 ·
Posts: 2 / 6 (Stephan Rose / total) |
30MB Mesh rendered..... slooooow
Started Jacky Luk · Date: Aug 24, 2006 11:38 ·
Posts: 2 / 4 (Stephan Rose / total) |
Re: How to use directdraw not fullscreen to display bitmaps?
Started Stephan Rose · Date: Aug 25, 2006 06:50 ·
Posts: 2 / 3 (Stephan Rose / total) |
Re: DirectX Help
Started Stephan Rose · Date: Aug 25, 2006 14:34 ·
Posts: 2 / 3 (Stephan Rose / total) |
3d physics question
Started john · Date: Jul 18, 2006 01:54 ·
Posts: 1 / 4 (Stephan Rose / total) |
Copy Surface to Bitmap
Started hufaunder · Date: Jul 26, 2006 11:46 ·
Posts: 1 / 4 (Stephan Rose / total) |
Re: WaitForVerticalBlank failing on some computers
Started Stephan Rose · Date: Jul 31, 2006 15:10 ·
Posts: 1 / 1 (Stephan Rose / total) |
Re: Polygon tessellation
Started Tim Anderson · Date: Aug 2, 2006 13:16 ·
Posts: 1 / 2 (Stephan Rose / total) |
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| Latest posts |
Re: I want more detailed Texture Mapping, how to?
Date: Sep 22, 2006 02:21
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Re: HLSL source that replicates OpenGL fixed function pipeline?
Date: Sep 12, 2006 11:10
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Re: ID3DXFont DrawText performance questions
Date: Sep 11, 2006 17:44
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Re: How to make graphic faster -- 60 frames per second?
Date: Sep 5, 2006 01:43
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Re: How to make graphic faster -- 60 frames per second?
Date: Sep 5, 2006 01:27
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Re: How to make graphic faster -- 60 frames per second?
Date: Sep 4, 2006 03:10
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Re: How to use directdraw not fullscreen to display bitmaps?
Date: Aug 31, 2006 16:48
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Re: Mesh not smooth
Date: Aug 29, 2006 12:38
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Re: problem in texturing with direct3d mobile
Date: Aug 28, 2006 02:22
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Re: 30MB Mesh rendered..... slooooow
Date: Aug 26, 2006 05:07
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