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| Author: | Sam Brown |
| Posts total: | 44 |
| Threads total: | 12 |
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| Author's most active threads |
How do you access second display adapter without being a desktop extension?
Started SolidState · Date: Jan 24, 2007 10:00 ·
Posts: 4 / 13 (Sam Brown / total) |
VC++ 6.0 and DirectX 9.0+
Started The Toothbrushman · Date: Oct 5, 2007 15:25 ·
Posts: 3 / 11 (Sam Brown / total) |
D3DXSprite and viewports
Started Sam Brown · Date: Mar 13, 2008 16:30 ·
Posts: 3 / 6 (Sam Brown / total) |
DX7 on newer cards
Started Sam Brown · Date: Aug 20, 2008 15:32 ·
Posts: 3 / 4 (Sam Brown / total) |
Re: How do you access second display adapter without being a desktop extension?
Date: Jan 25, 2007 13:06 ·
Posts: 2 / 4 (Sam Brown / total) |
Synchronized start-up of multiple 3D buffers
Date: Oct 8, 2007 10:05 ·
Posts: 2 / 5 (Sam Brown / total) |
Splitting 5.1 Device into six mono channels?
Started Dean J · Date: Apr 18, 2008 08:47 ·
Posts: 2 / 14 (Sam Brown / total) |
Fisheye Environment Map 3D Hemisphire
Started g18c · Date: Nov 20, 2006 00:49 ·
Posts: 1 / 3 (Sam Brown / total) |
Re: Fisheye Environment Map 3D Hemisphire
Started Sam Brown · Date: Nov 22, 2006 14:39 ·
Posts: 1 / 1 (Sam Brown / total) |
how to generate Tangent and Binormal data?
Started Jonathan Wilson · Date: Nov 10, 2006 02:47 ·
Posts: 1 / 3 (Sam Brown / total) |
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| Most active threads sterted by author |
D3DXSprite and viewports
Date: Mar 13, 2008 16:30 ·
Posts: 6 |
DX7 on newer cards
Date: Aug 20, 2008 15:32 ·
Posts: 4 |
Re: Present() eats all CPU resources
Date: Jun 6, 2007 12:42 ·
Posts: 2 |
Re: Present() eats all CPU resources
Date: Jun 7, 2007 12:08 ·
Posts: 1 |
Re: D3DRM.DLL not loaded
Date: May 27, 2007 02:28 ·
Posts: 1 |
Re: Playing Multiple copies of a sound in Direct Sound...
Date: Apr 3, 2007 14:34 ·
Posts: 1 |
Re: Dec2006 SDK has dropped support for ps_1_x ?!?!
Date: Mar 23, 2007 15:14 ·
Posts: 1 |
Re: Dec2006 SDK has dropped support for ps_1_x ?!?!
Date: Mar 23, 2007 15:10 ·
Posts: 1 |
Re: Individual channel volume
Date: Mar 20, 2007 16:11 ·
Posts: 1 |
Re: Individual channel volume
Date: Mar 19, 2007 15:26 ·
Posts: 1 |
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| Latest threads |
DX7 on newer cards
Date: Aug 20, 2008 15:32 ·
Posts: 4 |
D3DXSprite and viewports
Date: Mar 13, 2008 16:30 ·
Posts: 6 |
Re: Present() eats all CPU resources
Date: Jun 7, 2007 12:08 ·
Posts: 1 |
Re: Present() eats all CPU resources
Date: Jun 6, 2007 12:42 ·
Posts: 2 |
Re: D3DRM.DLL not loaded
Date: May 27, 2007 02:28 ·
Posts: 1 |
Re: Playing Multiple copies of a sound in Direct Sound...
Date: Apr 3, 2007 14:34 ·
Posts: 1 |
Re: Dec2006 SDK has dropped support for ps_1_x ?!?!
Date: Mar 23, 2007 15:14 ·
Posts: 1 |
Re: Dec2006 SDK has dropped support for ps_1_x ?!?!
Date: Mar 23, 2007 15:10 ·
Posts: 1 |
Re: Individual channel volume
Date: Mar 20, 2007 16:11 ·
Posts: 1 |
Re: Individual channel volume
Date: Mar 19, 2007 15:26 ·
Posts: 1 |
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| Latest posts |
Re: DirectX video tearing on dual monitors
Date: Sep 15, 2008 16:05
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Re: DX7 on newer cards
Date: Aug 30, 2008 07:55
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Re: Direct3D 7 antialiasing triangle strips
Date: Aug 27, 2008 15:17
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Re: DX7 on newer cards
Date: Aug 21, 2008 15:11
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DX7 on newer cards
Date: Aug 20, 2008 15:32
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Re: Splitting 5.1 Device into six mono channels?
Date: Apr 20, 2008 02:53
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Re: Splitting 5.1 Device into six mono channels?
Date: Apr 19, 2008 01:22
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Re: SetCooperativeLevel and the hWnd
Date: Mar 28, 2008 09:38
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Re: Once again multi channel sound...
Date: Mar 15, 2008 14:50
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Re: D3DXSprite and viewports
Date: Mar 15, 2008 14:43
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