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| Author: | Jack |
| Posts total: | 117 |
| Threads total: | 76 |
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| Author's most active threads |
D3DX and VS2005
Started Jack · Date: Sep 25, 2007 02:18 ·
Posts: 7 / 15 (Jack / total) |
Best Open-source pathfinding software
Started Jacky Luk · Date: Sep 18, 2006 14:00 ·
Posts: 4 / 6 (Jack / total) |
Bones and Frames
Started Jack · Date: Aug 29, 2007 20:54 ·
Posts: 4 / 5 (Jack / total) |
Legacy ID3DAnimationController Interface
Started Jacky Luk · Date: Aug 30, 2006 04:28 ·
Posts: 3 / 3 (Jack / total) |
newbie's question
Started Jack · Date: Aug 14, 2007 01:18 ·
Posts: 3 / 3 (Jack / total) |
Mesh Viewer Save Animation unimplemented?
Started Jacky Luk · Date: Aug 9, 2006 06:32 ·
Posts: 2 / 2 (Jack / total) |
Adding animation to animation sets
Started Jack · Date: Dec 11, 2006 12:12 ·
Posts: 2 / 2 (Jack / total) |
Keyframe questions
Started Jack · Date: Dec 16, 2006 07:21 ·
Posts: 2 / 2 (Jack / total) |
30MB Mesh rendered..... slooooow
Started Jacky Luk · Date: Aug 24, 2006 11:38 ·
Posts: 2 / 4 (Jack / total) |
parameters changed? pure virtual function undefined
Started Jacky Luk · Date: Aug 24, 2006 14:07 ·
Posts: 2 / 2 (Jack / total) |
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| Most active threads sterted by author |
D3DX and VS2005
Date: Sep 25, 2007 02:18 ·
Posts: 15 |
Best Open-source pathfinding software
Date: Sep 18, 2006 14:00 ·
Posts: 6 |
Bones and Frames
Date: Aug 29, 2007 20:54 ·
Posts: 5 |
How to test a normal that is facing up?
Date: Aug 24, 2008 01:03 ·
Posts: 4 |
Taking advantages of Hyper-Threading or dual core machines
Date: Aug 31, 2006 23:30 ·
Posts: 4 |
30MB Mesh rendered..... slooooow
Date: Aug 24, 2006 11:38 ·
Posts: 4 |
3x3 Matrices
Date: Feb 29, 2008 02:52 ·
Posts: 3 |
How to find PCI RAM card?
Date: Aug 17, 2007 19:12 ·
Posts: 3 |
Compability issues
Date: Aug 14, 2007 20:42 ·
Posts: 3 |
newbie's question
Date: Aug 14, 2007 01:18 ·
Posts: 3 |
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| Latest threads |
How to test a normal that is facing up?
Date: Aug 24, 2008 01:03 ·
Posts: 4 |
How to manipulate edges of a mesh?
Date: Aug 3, 2008 01:04 ·
Posts: 1 |
How many bones is tiny?
Date: Jul 5, 2008 06:40 ·
Posts: 2 |
d3dx9_35.dll required and missing
Date: Jun 20, 2008 02:17 ·
Posts: 2 |
Intersection of a ray and a plane
Date: Apr 25, 2008 13:21 ·
Posts: 1 |
Bounding box (as tight as possible)
Date: Apr 8, 2008 17:01 ·
Posts: 1 |
Low poly .X editor
Date: Apr 6, 2008 03:34 ·
Posts: 2 |
Coordinate matching
Date: Mar 22, 2008 09:21 ·
Posts: 2 |
3x3 Matrices
Date: Feb 29, 2008 02:52 ·
Posts: 3 |
Bug in the documentation?
Date: Feb 14, 2008 01:13 ·
Posts: 2 |
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| Latest posts |
Re: How to test a normal that is facing up?
Date: Aug 27, 2008 02:24
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How to test a normal that is facing up?
Date: Aug 24, 2008 01:03
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How to manipulate edges of a mesh?
Date: Aug 3, 2008 01:04
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Re: How many bones is tiny?
Date: Jul 5, 2008 07:08
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How many bones is tiny?
Date: Jul 5, 2008 06:40
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d3dx9_35.dll required and missing
Date: Jun 20, 2008 02:17
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Intersection of a ray and a plane
Date: Apr 25, 2008 13:21
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Bounding box (as tight as possible)
Date: Apr 8, 2008 17:01
|
Low poly .X editor
Date: Apr 6, 2008 03:34
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Coordinate matching
Date: Mar 22, 2008 09:21
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