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Author:Jack
Posts total:117
Threads total:76
Author posting activity
  Week Month 3 Months
Threads 1 2 4
Posts 2 3 6
Author's most active groups
Group Authors' messages
microsoft.public ... directx.graphics 107
microsoft.public ... dev 7
microsoft.public ... directx.audio 3
Author's most active threads
D3DX and VS2005
Started Jack · Date: Sep 25, 2007 02:18 · Posts: 7 / 15 (Jack / total)
Best Open-source pathfinding software
Started Jacky Luk · Date: Sep 18, 2006 14:00 · Posts: 4 / 6 (Jack / total)
Bones and Frames
Started Jack · Date: Aug 29, 2007 20:54 · Posts: 4 / 5 (Jack / total)
Legacy ID3DAnimationController Interface
Started Jacky Luk · Date: Aug 30, 2006 04:28 · Posts: 3 / 3 (Jack / total)
newbie's question
Started Jack · Date: Aug 14, 2007 01:18 · Posts: 3 / 3 (Jack / total)
Mesh Viewer Save Animation unimplemented?
Started Jacky Luk · Date: Aug 9, 2006 06:32 · Posts: 2 / 2 (Jack / total)
Adding animation to animation sets
Started Jack · Date: Dec 11, 2006 12:12 · Posts: 2 / 2 (Jack / total)
Keyframe questions
Started Jack · Date: Dec 16, 2006 07:21 · Posts: 2 / 2 (Jack / total)
30MB Mesh rendered..... slooooow
Started Jacky Luk · Date: Aug 24, 2006 11:38 · Posts: 2 / 4 (Jack / total)
parameters changed? pure virtual function undefined
Started Jacky Luk · Date: Aug 24, 2006 14:07 · Posts: 2 / 2 (Jack / total)
Most active threads sterted by author
D3DX and VS2005
Date: Sep 25, 2007 02:18 · Posts: 15
Best Open-source pathfinding software
Date: Sep 18, 2006 14:00 · Posts: 6
Bones and Frames
Date: Aug 29, 2007 20:54 · Posts: 5
How to test a normal that is facing up?
Date: Aug 24, 2008 01:03 · Posts: 4
Taking advantages of Hyper-Threading or dual core machines
Date: Aug 31, 2006 23:30 · Posts: 4
30MB Mesh rendered..... slooooow
Date: Aug 24, 2006 11:38 · Posts: 4
3x3 Matrices
Date: Feb 29, 2008 02:52 · Posts: 3
How to find PCI RAM card?
Date: Aug 17, 2007 19:12 · Posts: 3
Compability issues
Date: Aug 14, 2007 20:42 · Posts: 3
newbie's question
Date: Aug 14, 2007 01:18 · Posts: 3
Latest threads
How to test a normal that is facing up?
Date: Aug 24, 2008 01:03 · Posts: 4
How to manipulate edges of a mesh?
Date: Aug 3, 2008 01:04 · Posts: 1
How many bones is tiny?
Date: Jul 5, 2008 06:40 · Posts: 2
d3dx9_35.dll required and missing
Date: Jun 20, 2008 02:17 · Posts: 2
Intersection of a ray and a plane
Date: Apr 25, 2008 13:21 · Posts: 1
Bounding box (as tight as possible)
Date: Apr 8, 2008 17:01 · Posts: 1
Low poly .X editor
Date: Apr 6, 2008 03:34 · Posts: 2
Coordinate matching
Date: Mar 22, 2008 09:21 · Posts: 2
3x3 Matrices
Date: Feb 29, 2008 02:52 · Posts: 3
Bug in the documentation?
Date: Feb 14, 2008 01:13 · Posts: 2
Latest posts
Re: How to test a normal that is facing up?
Date: Aug 27, 2008 02:24
How to test a normal that is facing up?
Date: Aug 24, 2008 01:03
How to manipulate edges of a mesh?
Date: Aug 3, 2008 01:04
Re: How many bones is tiny?
Date: Jul 5, 2008 07:08
How many bones is tiny?
Date: Jul 5, 2008 06:40
d3dx9_35.dll required and missing
Date: Jun 20, 2008 02:17
Intersection of a ray and a plane
Date: Apr 25, 2008 13:21
Bounding box (as tight as possible)
Date: Apr 8, 2008 17:01
Low poly .X editor
Date: Apr 6, 2008 03:34
Coordinate matching
Date: Mar 22, 2008 09:21