On 03 Oct 2007, the Big-8 Management Board decided to create the group rec.games.online.mmorpg.world-of-warcraft. The group was created on 08 Oct 2007. For more information on the proposal and history, please refer to the archives: ftp://ftp.isc.org/usenet/news.announce.newgroups/rec/rec.games.online.mmorpg.world-of-warcraft ftp://ftp.isc.org/usenet/news.announce.newgroups/other.articles/bulk
If you're like me, you've probably seen other guides for sale for World of Warcraft. Sad to say, I've purchased most of them and they are nothing but filler with only a few good tips in between. I'm guessing if you've played World of Warcraft for more than a day or two you don't need a guide to tell you the difference between Horde and Alliance or how to trade an item, right? Then why waste your
Victor Gijsbers wrote: -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Jimmy Maher wrote: I'd encourage you to think about using the system in a somewhat non-D&D way. Eliminate the whole level grind / "I have to fight these monsters so I can get strong enough to fight these other monsters" meme. I'm not saying that's not fun and even addictive in the context of a normal
Emily Short wrote: On Jun 21, 12:43 am, Jimmy Maher <mahe...@SPAMgrandecom.net> wrote: Regardless, I would rather see it employed (perhaps with additional non-combat RPG-like skills) very sparingly in service of a fully-fleshed story and setting, rather than in the creation of an IF dungeon crawl. More Call of Cthulhu than Dungeons and Dragons, in other words. I think this
"John Lewis" <john.dsl@verizon.net> wrote in message news:48110271.24517762@news.verizon.net... On Thu, 24 Apr 2008 21:41:42 GMT, "alanrco" <thimc@nobodiesbusiness.com> wrote: Well, the 600,000 real purchasers (as of 2 months ago) of this Single-player PC-only game might not all agree with you on this point. As for "less-than-inspiring" reviews, you may want to consider the