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I'm trying to implement diagonal shipboard directions for my work in progress. I've defined the new directions, the verbs and their vocabulary and the movement is happening the way it should. However, it's not adding the new directions to the exit listers. The exit is just skipped on the status line, and in response to an EXITS command, it reports 'nil' in place of the desired direction. I've     

Group: rec.arts.intfiction · Group Profile · Search for Travelactive in rec.arts.intfiction
Author: Knight Errant
Date: Jul 1, 2008 17:08

"Deathworks" <marunomi64@yahoo.co.jp> skrev i meddelandet news:1192963369.973051.58570@y27g2000pre.googlegroups.com... 2. Has anyone ever gathered a systematic list of the TADS 3 verbs? I was thinking about something like what you have in the DM 4: Several tables, based on verb class (IAction, TAction, TIAction, TravelAction, SystemAction, Other, would come to mind), listing the action
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On Oct 21, 2:00 pm, George Oliver <georgeolive...@gmail.com> wrote: > On Oct 21, 3:42 am, Deathworks <marunom...@yahoo.co.jp> wrote: > > > > > 2. Has anyone ever gathered a systematic list of the TADS 3 verbs? I > > was thinking about something like what you have in the DM 4: Several > > tables, based on verb class (IAction, TAction, TIAction, TravelAction, > > SystemAction, Other, would come     

Group: rec.arts.intfiction · Group Profile · Search for Travelactive in rec.arts.intfiction
Author: Krister Fundin
Date: Oct 22, 2007 12:39

On Oct 21, 3:42 am, Deathworks <marunom...@yahoo.co.jp> wrote: 2. Has anyone ever gathered a systematic list of the TADS 3 verbs? I was thinking about something like what you have in the DM 4: Several tables, based on verb class (IAction, TAction, TIAction, TravelAction, SystemAction, Other, would come to mind), listing the action (TakeAction, TakeFromAction, ...) as well as the player
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Hi! In order to limit the number of threads, I have put these two TADS3 questions together, even though they are not really related (^_^;; 1. Is there some shortcut or something for extracting the literals in TADS3 Windows workbench? Or do I have to change the advanced build settings with the -Os (I think) option, compile, and then delete the option again? I was wondering because you seem     

Group: rec.arts.intfiction · Group Profile · Search for Travelactive in rec.arts.intfiction
Author: Knight Errant
Date: Oct 21, 2007 13:50

"The Borg" <The_Borg1@comcast.net> wrote in news:TIWdndmXD9qHVCTYnZ2dnUVZ_h6vnZ2d@comcast.com: What I'm needing to do is disallow all but a select few actions. (Those that get past I can write individual special handlers for.) Part of my problem is that the .ofKind does not play well with normal action types when checking. !gActionIn(Take, Look, Examine, Inventory, Doff
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What I'm needing to do is disallow all but a select few actions. (Those that get past I can write individual special handlers for.) Part of my problem is that the .ofKind does not play well with normal action types when checking. !gActionIn(Take, Look, Examine, Inventory, Doff, Remove)) can't have a gAction.ofKind(TravelAction) or any permutation of that mixed in with it     

Group: rec.arts.intfiction · Group Profile · Search for Travelactive in rec.arts.intfiction
Author: George Oliver
Date: Oct 21, 2007 11:00

So, after several hours of experimentation with this. gAction.ofKind(TravelAction) in various incarnations. It seems that hen a player travels it goes through the actorAction() section twice. Ince setting of the travel action and once not. (Took me about forever to figure out why both sides of my if / else was being tripped.) Um... What is going on please? -
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Group: rec.arts.intfiction · Group Profile · Search for Travelactive in rec.arts.intfiction
Author: Deathworks
Date: Oct 21, 2007 03:42

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Group: rec.arts.intfiction · Group Profile · Search for Travelactive in rec.arts.intfiction
Author: Emily Boegheim
Date: Jan 26, 2007 01:43

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Group: rec.arts.intfiction · Group Profile · Search for Travelactive in rec.arts.intfiction
Author: The Borg
Date: Jan 26, 2007 01:25

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Group: rec.arts.intfiction · Group Profile · Search for Travelactive in rec.arts.intfiction
Author: The Borg
Date: Jan 25, 2007 16:41

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