Group: microsoft.public.win32.programmer.directx.graphics · Group Profile · Search for Readback in microsoft.public.win32.programmer.directx.graphics
Author: Niels Wimmersby
Date: Mar 2, 2008 05:37
...new color. That is simple enough to comprehend, but it requires a read of the current backbuffer. Can the same thing be done in a shader? As far as I can see, there are no way to do a readback of the current backbuffer value. One could render to texture and swap two textures for each geometry object. Render to A, set A as lookup texture, render to B, set B as lookup etc. I assume this ...
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