...> wrote: Cannot create a new database. The operation has been rolled back. Please make sure the database service is running. I have been pulling my hair out trying to figure out how to get BCM for Outlook 2007 Admin tool to create its database on a Windows 2003 Standard Edition Server...
Cannot create a new database. The operation has been rolled back. Please make sure the database service is running. I have been pulling my hair out trying to figure out how to get BCM for Outlook 2007 Admin tool to create its database on a Windows 2003 Standard Edition Server w SP ...
Try this: 0. Create a vertex buffer with the four corners of the bitmap. 1. Create an index buffer delineating 2 triangles that overlay the rectangular boundaries of the bitmap. 2. Create a texture (ie, memory from VRAM). 3. For each new bitmap image: i. Create a surface in system RAM that holds the bitmap image. ii. Upload the surface to the texture. iii. Call...
Jinky Williams <Jinky Williams@discussions.microsoft.com> wrote: I am pulling my hair out, here. I a total Outlook greenie, but need to set up a client with it. I've set up email, I successfully received an email and successfully sent out an email. Then I did something, and now new emails are not showing up anywhere. I can ...
I am pulling my hair out, here. I a total Outlook greenie, but need to set up a client with it. I've set up email, I successfully received an email and successfully sent out an email. Then I did something, and now new emails are not showing up anywhere. I can receive the emails, and I get the Outlook "ding" and "new mail" icon in the corner. I can check and confirm via ...
On Jun 11, 7:50 pm, "Chuck Walbourn [MSFT]" <chu...@online.microsoft.com> wrote: XNA Game Studio is focused on C# managed develompent for Xbox 360, Windows, and Zune. While it is intended primarily for game developers, there's nothing stopping anyone from using it for other purposes. In fact, you can use other managed languages than C# with the XNA Framework assemblies with some ...
XNA Game Studio is focused on C# managed develompent for Xbox 360, Windows, and Zune. While it is intended primarily for game developers, there's nothing stopping anyone from using it for other purposes. In fact, you can use other managed languages than C# with the XNA Framework assemblies with some effort. If you are just trying to display a bitmap, that's probably easier done with ...
On Jun 11, 5:36 pm, "Chuck Walbourn [MSFT]" <chu...@online.microsoft.com> wrote: There are any number of potential problems here. You have no testing for supported formats and required conversions, no testing for sufficient continous texture memory for the size of the image, no testing for non-square texture support, etc. If you are completely new to Direct3D, I highly ...
There are any number of potential problems here. You have no testing for supported formats and required conversions, no testing for sufficient continous texture memory for the size of the image, no testing for non-square texture support, etc. If you are completely new to Direct3D, I highly recommend you check out one of the books on managed DirectX or better yet check out the XNA Game ...
On Jun 11, 2:53 am, "Mr. Politics" <mrpolit...@gmail.com> wrote: ok... This isn't working, and I dont know why, when I pass the resulting surface to StretchRectangle I get the awsome "error in application" haha... anyway. Is this not the right way (using .Net 3.5 runtime and the latest DirectX Dev Kit form March) to turn a bitmap into a surface? Public Function ...