Face Texture
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:: Passing textures to fx file ::     

Group: microsoft.public.win32.programmer.directx.graphics.shaders · Group Profile · Search for Face Texture in microsoft.public.win32.programmer.directx.graphics.shaders
Author: Vinod
Date: May 14, 2007 21:53

...What this sample does is it creates a texture from file and sets it to fx file... I modified the code. Instead of creating texture from file i created a texture( D3DFMT_A8B8G8R8... to fx file.It works well if texture size is 256 X 256. Now problem am facing is When the texture size is more than 256 X 256. I am just seeing black . I cannot acess the texture values inside fx file. What could be ...
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Re: Texture visibility.     

Group: microsoft.public.win32.programmer.directx.graphics · Group Profile · Search for Face Texture in microsoft.public.win32.programmer.directx.graphics
Author: chrislamothe1970
Date: Apr 26, 2007 10:16

...co.uk wrote: I now have the texture displaying! I had to switch off CULL...cull mode determines what side is "forwards facing" for a given order of 3 or more vertexes. A "forwards facing" triangle can be seen, a "backwards ...can decide very quickly which triangles are facing away from the screen and do not...whether your triangles are forwards-facing, backwards-facing, or mixed. In the ...
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Re: Texture visibility.     

Group: microsoft.public.win32.programmer.directx.graphics · Group Profile · Search for Face Texture in microsoft.public.win32.programmer.directx.graphics
Author: [Jongware]
Date: Apr 26, 2007 06:13

...co.uk wrote: I now have the texture displaying! I had to switch off CULL...cull mode determines what side is "forwards facing" for a given order of 3 or more vertexes. A "forwards facing" triangle can be seen, a "backwards ...can decide very quickly which triangles are facing away from the screen and do ... whether your triangles are forwards-facing, backwards-facing, or mixed. In the latter ...
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Re: How to draw polygons with texture but in wireframe mode     

Group: microsoft.public.win32.programmer.directx.graphics · Group Profile · Search for Face Texture in microsoft.public.win32.programmer.directx.graphics
Author: Ron Francis
Date: Apr 24, 2007 05:25

... a simple scene with a light source and a triangle, and use D3DCULL_NONE, the lighting is reversed for the backface of the triangle. That is, the backface of the triangle is most lit when it is facing away from the light source. Unless there is something peculiarly odd with my app, it's is the nature of how DX calculates the light against the triangle's normals and I can't see an easy ...
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D3D10: Rendering to depth buffer only and accessing 6 depth buffers as a cube texture     

Group: microsoft.public.win32.programmer.directx.graphics · Group Profile · Search for Face Texture in microsoft.public.win32.programmer.directx.graphics
Author: David Scherfgen
Date: Feb 21, 2007 06:00

... implement point light shadow maps using cube textures. Since it is now possible to render all six faces in one pass using the geometry shader ... contents of the depth buffer as a texture (the SoftParticles sample from the SDK does ... the 6 depth buffers as one cube texture. Is that possible? It would save a ...to store the depth in an extra texture when it is already stored in the...
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Two sided quad     

Group: microsoft.public.win32.programmer.directx.graphics · Group Profile · Search for Face Texture in microsoft.public.win32.programmer.directx.graphics
Author: Murrgon
Date: Dec 11, 2006 07:54

...being flipped over in 3D space. The texture it has showing on it's front face is not the same as the texture... textures. I can also use a texture transform matrix for the back face texture so I dont' need two sets of texture coordinates. The only iffy part is I... that I need to do the texturing in a shader as there doesn't... system to use only the front texture for the front and only the ...
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Re: Sorry, I want to say TCI, D3D texture coordinate generation     

Group: microsoft.public.win32.programmer.directx.graphics · Group Profile · Search for Face Texture in microsoft.public.win32.programmer.directx.graphics
Author: Jan Bruns
Date: Oct 14, 2006 10:47

...: 3ds,dxf,stl,vrml + imports: 3ds,dxf,stl + everything I forgot OpenFX-Cons: - no per-vertex normals - face-normals flip on several operations - fast, but poor face-normal-sign-guessing-tool - no normal maps - Selected vertices aren't higlighted in perspective view (this is specially a bit nervous, ...
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Re: Stories of the Borg     

Group: alt.philosophy · Group Profile · Search for Face Texture in alt.philosophy
Author: Langevinger66
Date: Sep 7, 2008 14:27

...religions and goodness knows what in our faces alright did you not? Why you think...messiah called Jesus continually shoved in our face and to be told continually we should... and other human stuff in our face. В We are NOT INTERESTED - we have our...and gods and life systems in their faces - we have our own Truth thank ... English is not our language. THE BORG wow lots of texture bulshit
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Re: Breeding ignorance and feeding radiation     

Group: alt.philosophy · Group Profile · Search for Face Texture in alt.philosophy
Author: Immortalist
Date: Aug 30, 2008 21:03

... ignores the structural aspects of face-to-face interaction......this study explores a ... of role behavior and alters the texture of social reality. The combination of ...is a rare occurrence to face-to-face interaction, and even when it... unlike the merged situations in face-to-face interaction, the combined situations of...once distinct. In contrast to face-to-face conversation and books, for example...
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Re: What is the moral philosophy of homosexuals?     

Group: alt.philosophy · Group Profile · Search for Face Texture in alt.philosophy
Author: anonymous
Date: Aug 29, 2008 00:14

... of his neck, tanned or not, the arch of his back in youth as opposed to the loss of a deep arch in his back as he ages, the cheek bones of both the face and the butt along with how he sits, eats and talks are all forms of sexual attraction along with smell and texture of the skin.
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