Mike S. wrote: On Thu, 28 Jan 2010 20:16:52 +0000, Morgan <nospam@nospam.co.uk> wrote: No one has suggested that RPGs should have *no* stats. Some of us are just saying that stats aren't the most important thing I know, that is where my beef is. I am saying they *are* the single most important thing precisely because without them, you don't have a CRPG anymore. That's
On Wed, 27 Aug 2008 07:52:25 -0700, Rick Cortese <ricortes@earthlink.net> wrote: Edward Cowling London UK wrote: In message <mhi5b41kf25g4tfmcbd6euvtns3gbbmts6@4ax.com>, Mike S. <mike@nowhere.com> writes On Mon, 25 Aug 2008 16:34:46 +1200, "Matt v3.3" <ask.for.my.address@yahoo.com> wrote: The way I remember it (D1, long time ago) you only had to click
Mike S. wrote: The best way to play Diablo II is over a LAN with friends. Just a question here: if you ge together to play on open realms BNet, does someone have to host & thus do port forwarding, or is it pretty much like closed BNet except your character is kept clientside...? If that's the case, then open BNet is probably the quickest & easiest way to get together if no one wants
On Sun, 06 Jul 2008 04:50:38 +0200, Pibbur <oopsREM.OVE512@tele2capi.talsno> wrote: The conclusion: I like it, and I'll probably finish it. Whether I'll replay it on higher difficulty - don't know yet. Anyhow, here's my preliminary thoughts on it. I especially enjoy the intensity of it, and the sense of accomplishment when an area is cleared. It is only cleared until you save &
I've been playing World of Warcraft since the day it was publicly released. I hit 60 by Christmas and I studied all the quests and areas while I did it. I made myself an expert on the games quest layout. I kept leveling up new characters over the last year and I came up with a "set in stone" pattern that can get you to 70 in the fastest possible time, or if you want to know what quests are good