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Re: J. Noble's FSM code question     

Group: comp.lang.forth · Group Profile · Search for Another Question sorry in comp.lang.forth
Author: Elizabeth D Rather
Date: Jul 21, 2008 19:53

.... ... Many Thanks, Bernard Mentink I'm very sorry to have to tell you that Julian passed away a while back. He is missed. I hope someone else here can answer your question. Sorry, Elizabeth -- ================================================== Elizabeth D. Rather (US & Canada) 800-55-FORTH FORTH Inc. +1 310.999.6784 5959 ...
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<2003-08-27> Fragen und Antworten: de.newusers.questions     

Group: de.newusers.questions · Group Profile · Search for Another Question sorry in de.newusers.questions
Author: Kai-Olaf Runge
Date: Sep 18, 2008 15:00

...Wozu ist die Gruppe de.newusers.questions da? ------------------------------------------------- Was in einer Gruppe ...diese Gruppe lauten sie de.newusers.questions Kurzbeschreibung (Tagline): Hilfe zum Usenet.... FAQ --- Frequently Asked and Answered Questions So werden Texte genannt, die ... SCNR ---- Dies steht für Sorry, Could Not Resist. Das heiß...
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Re: DX10 tutor7 Texture question     

Group: microsoft.public.win32.programmer.directx.graphics · Group Profile · Search for Another Question sorry in microsoft.public.win32.programmer.directx.graphics
Author: gd
Date: Sep 18, 2008 08:35

...i tried to make my own code like the tutorial does. i create 2 cubes that the first cube using texture, the second is not. but the texture shown on the second one. whats the problem perhaps? sorry my bad in english but thanks in advance :) . How did you render that second cube? Cause if you use the same code g_pTechnique->GetDesc( &techDesc ); for( UINT p = 0;...
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Re: DX10 tutor7 Texture question     

Group: microsoft.public.win32.programmer.directx.graphics · Group Profile · Search for Another Question sorry in microsoft.public.win32.programmer.directx.graphics
Author: Anton Roth
Date: Sep 17, 2008 14:54

... to make my own code like the tutorial does. i create 2 cubes that the first cube using texture, the second is not. but the texture shown on the second one. whats the problem perhaps? sorry my bad in english but thanks in advance :) . How did you render that second cube? Cause if you use the same code g_pTechnique->GetDesc( &techDesc ); for( UINT p = 0; p < techDesc....
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DX10 tutor7 Texture question     

Group: microsoft.public.win32.programmer.directx.graphics · Group Profile · Search for Another Question sorry in microsoft.public.win32.programmer.directx.graphics
Author: gd
Date: Sep 17, 2008 06:30

i'm new in developing dx10. in tutorial7 are about using texture to draw on the cube. i tried to make my own code like the tutorial does. i create 2 cubes that the first cube using texture, the second is not. but the texture shown on the second one. whats the problem perhaps? sorry my bad in english but thanks in advance :) .
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<2003-08-27> Fragen und Antworten: de.newusers.questions     

Group: de.newusers.questions · Group Profile · Search for Another Question sorry in de.newusers.questions
Author: Kai-Olaf Runge
Date: Sep 11, 2008 15:00

...Wozu ist die Gruppe de.newusers.questions da? ------------------------------------------------- Was in einer Gruppe ...diese Gruppe lauten sie de.newusers.questions Kurzbeschreibung (Tagline): Hilfe zum Usenet.... FAQ --- Frequently Asked and Answered Questions So werden Texte genannt, die ... SCNR ---- Dies steht für Sorry, Could Not Resist. Das heiß...
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Re: [9fans] Acme questions     

Group: comp.os.plan9 · Group Profile · Search for Another Question sorry in comp.os.plan9
Author: hugo rivera
Date: Sep 10, 2008 08:53

2008/9/10 erik quanstrom <quanstro@coraid.com>: no. and you're right, it would be a great feature but it would take quite a bit of rethinking. Sorry to hear that. not in the same way. you want to b3 ":-/text/" (no quotes) in the tag. i'm sure there are other ways to do this. Great, thanks.
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Re: Sky subscription question     

Group: uk.sport.football.clubs.celtic · Group Profile · Search for Another Question sorry in uk.sport.football.clubs.celtic
Author: Jonbhoy
Date: Sep 10, 2008 05:28

... subscribing using said bank account? I hope I haven't made this too difficult, sorry for the long explanation. Sounds a bit confusing,are you saying your systems still under your ... over the subscription. JB Thanks for that Jonbhoy and yes I'm sorry if it is complicated. We switched bank accounts as I said to my bank account ...
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Re: Sky subscription question     

Group: uk.sport.football.clubs.celtic · Group Profile · Search for Another Question sorry in uk.sport.football.clubs.celtic
Author: Commander Hughes
Date: Sep 10, 2008 03:32

... subscribing using said bank account? I hope I haven't made this too difficult, sorry for the long explanation. Sounds a bit confusing,are you saying your systems still under your ... over the subscription. JB Thanks for that Jonbhoy and yes I'm sorry if it is complicated. We switched bank accounts as I said to my bank account around...
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Re: Job Market for Lisp and Haskell programmers, serious question.     

Group: comp.lang.functional · Group Profile · Search for Another Question sorry in comp.lang.functional
Author: Slobodan Blazeski
Date: Sep 9, 2008 10:14

... and I have the right to be sensitive on some subjects. Who's not ?[1] You know, it's actually a good thing to be really /involved/ in one or two things in your life. Ok sorry for telling to stop whining. But you seem to misunderstand the things I'm ranting about. Although I'm forced to admit that seeing under-talented teenagers playing crap and people actually enjoying it is a ...
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